shared:player_character:last_resort

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Last Resort

Having been nearly killed in a catastrophic shuttle accident, Last Resort's first solid memory is being reforged in one of Fleet 18's finest Various Forges. Unsure of who she was or where she came from, with only fragments of memory before the upgrade, she took her identity from one of the first phrases she remembered hearing from before: “…we could… … as … would be a … last resort”.

In the Keter Borderlands, having hitched a ride on the Unquiet Journey, Last is trying to carve out an identity amidst the pirates and independents, eschewing an “official” existence in favour of slipping beneath the system. After all, whoever she was before is dead, whoever she is now is a ghost…

  • Species: Human
  • Class: Various
  • XP: 7 (8 banked)
  • Background: Mechanic
  • HP: 10

Abilities

  • Dabbler Tinkerer
    • 1 / mission Tinkering
  • Take It Apart
    • Downtime - Disassemle Stuff for its secrets
  • Weapon Preigniter (Scav)
    • HARVEST for ranged weapon immediately charges 3 shots.
  • Lifeblood (Tran)
    • HARVEST for take half (round up) of the healed hits for yourself, and call YOU: HEAL for the same amount to a target within 10m.
  • Repurposed Munitions (Tech)
    • HARVEST for gain 3 uses of YOU: ZAP
  • Half the Battle (Scav)
    • HARVEST for gain one use of PING against a call you saw the target use.
  • Interference (Scav)
    • +2 Hits
    • Freely choose to call PING to SCAN you don't qualify for.
  • Resilience (Scav)
    • Crawl and speak in fractured nonsense sentences on 0 HP.
    • Stops for the encounter on a BREAK or taking 5 more hits.
  • Jury Rig (Scav)
    • +1 use of Tinkering

Factions

  • 3 Clout - Unassigned
  • shared/player_character/last_resort.1648458902.txt.gz
  • Last modified: 2022/03/28 09:15
  • by katie