missions

Missions

Missions are endeavours into the world to achieve some goal. They will consist of:

  • A brief, sent out in advance by the GM
  • A player party, of characters taking up the call
  • A monster party, representing the various adversaries and other NPCs that the player party will encounter
  • An opportunity for player characters to gain pre-Mission briefs from Background abilities
  • Around 12 Encounters in uptime during which the plot unfolds
  • Downtime afterwards during which the player characters can act based on the Mission
  • A Mission report detailing the outcome written by the GM
  • Downtime is a period of time in-between Missions where player characters can take actions that are slower burn than during a linear
  • By default, each player can attempt to perform one freeform action each downtime; they may use any skills or remaining per Mission abilities during this action.
  • Each player can perform any number of 'Downtime' actions they have access to from 'Downtime Abilities', up to once per Downtime for each ability.
  • missions.txt
  • Last modified: 2022/01/09 20:01
  • by katie