Dr Deepest Fathom
Player: James
Pronouns: he/him
Background / Bio
Dr Deepest Fathom works for Aspexx as a researcher, though he finds it deeply frustrating that the work he is given is so mundane, when what he really wants to research are Ship Hearts.
Time for some extracurricular activities…
Stats
- Species: Qiate
- Once per encounter MISS
- Take BREAK on limbs for 3 seconds longer
- Class: Specialist
- 30 seconds of uninterrupted roleplay to SELF HEAL FULL
- 3 uses of Tinkering per Mission
- XP: 12
- Rank: 2
- Hits: 8
- Background: Researcher
- May procure a laboratory to analyse a sample during downtime, to answer one question about it
- May ask GM three questions about the capabilities of a creature you are able to study, once per Mission out of combat
Abilities
- Armourer (Engineer 1)
- +2 hits (already folded into total)
- Once per encounter, out of combat, may grant +2 hits to someone else for duration of encounter
- Battlefield Repairs (Engineer 1)
- Three MENDs per encounter on target in reach
- Bolster (Engineer 1)
- Three GAIN PING STRIKEDOWNs per encounter on target in reach
- Mark II (Engineer 1)
- Convert one Tinkering result into a permanent effect in downtime
- Bastion (Engineer 2)
- Three PINGs per encounter when blocking a strike
- Mechanic (Engineer 2)
- 5s interrupted roleplay to call MEND
- Good general knowledge of mechanics and engineering that can be applied freeform out of combat
- Blind Steal (Operative 1)
- Once per Tinkering may Draw 3 Pick 1 for the next draw
- Hacker (Operative 1)
- Extensive general knowledge of computer systems and software, which may be applied in a freeform manner
- Personal Forcefield (Operative 2)
- Once per encounter PING to anything
- Communicator (Scientist 1)
- May establish a communication link with an unresisting entity capable of communicating within the same star system
- May communicate at any distance so long as not blocked by something powerful
- Others will still hear talking
- May only have one such link at a time but may end at will
- First Aid (Scientist 1)
- Three HEAL FOURs per encounter on target in reach
- Adaptive Scanner (Scientist 2)
- Once per encounter, 10s scanning roleplay to pick a property from a downed enemy
- May now SCAN for that property until you scan a new one
Factions
- Aspexx: 3
- Mytenean Industrial Core: 3
- Ace's World: 2
- Unquiet Journey: 5
NPC Relations
- Dark Water
- Nemesis
- Currently thinks I'm dead; will be unhappy to discover otherwise
Ship Heart Knowledge
- An understanding of the material composition of Infinite Energy's casing.
- Some understanding of the limits of Ship Heart perception…
- Limited by Ship Hearts in vault being limited by the presence of Ace's World - would need to take Ship Hearts out on their own to analyse this further.
- Some implication that systems exist that could improve or refine the perception of a Ship Heart?
Other Stuff
- Access to a vault on Ace's World, shared with some others
- Contains Ship Hearts:
- No longer contains Infinite Energy!
- Snow Piercing
- Fractured Dawn
- A basic laboratory is established at this location, with bolstered security
- Vault also accessible to MSC, MIC, Firebrand/GC, ZRD; should any faction lose access, -2 Clout with that faction
- Data drive containing holodeck simulation data of Coruscating Beam