shared:player_character:last_resort

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shared:player_character:last_resort [2022/03/28 09:15]
katie [Stats]
shared:player_character:last_resort [2023/02/10 16:07] (current)
katie
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   * **Species:** Human   * **Species:** Human
   * **Class:** Various   * **Class:** Various
-  * **XP:** 7 (8 banked)+  * **XP:** 30
   * **Background:** Mechanic   * **Background:** Mechanic
-  * **HP:** 10+  * **HP:** 28 (recover 14 on HARVEST) 
 + 
 +Encounter Calls: 
 +  * 1 STRIKEDOWN 
 +  * 1 PING CURSE 
 +  * 2 WARP (10s relocate) 
 + 
 +HARVEST options: 
 +  * Immediately charge 3 shots 
 +  * Split the hits with a YOU: HEAL 
 +  * 3 x YOU: ZAP 
 +  * MEND; GAIN PING BREAK 
 +  * 2 PUSH 
 +  * MASS SLOW 
 + 
 +Resistances: 
 +  * Always PING STRIKEDOWN 
 +  * Always PING BURN (0s duration) 
 +  * 5s EFFECT 
 +  * 5s SLOW 
 +  * 5s ZAP 
 +  * 5s BREAK on body 
 + 
 +Bonuses: 
 +  * 2 x Tinkering w/ Blind Steal 
 +  * +1 MISS in Cover 
 +  * Freely PING or don't PING for SCAN 
 +  * May take DRAIN as a forced 10s stationary WARP 
 +  * Carry on fighting (no calls) on 0 HP until EXECUTE or BREAK 
 +  * Immediately recharge a MISS'd PEW once per target per cover 
 +  * 3 "yes or no" Questions for Organic or Inorganic systems  
 +  * Sin Eater
  
  
 === Abilities === === Abilities ===
 +
 +  * Class: 
 +    * Assimilation
 +    * Modularity
 +    * Self Repair Systems
 +    * Autocannibalise
 +
 +//Balance: 9 Tran, 9 Tech//
  
   * **Dabbler Tinkerer**    * **Dabbler Tinkerer** 
     * 1 / mission Tinkering     * 1 / mission Tinkering
   * **Take It Apart**   * **Take It Apart**
-    * //Downtime//Disassemle Stuff for its secrets+    * //Downtime//Disassemble Stuff for its secrets
   * **Weapon Preigniter** (Scav)   * **Weapon Preigniter** (Scav)
     * HARVEST for ranged weapon immediately charges 3 shots.     * HARVEST for ranged weapon immediately charges 3 shots.
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   * **Repurposed Munitions** (Tech)   * **Repurposed Munitions** (Tech)
     * HARVEST for gain 3 uses of YOU: ZAP     * HARVEST for gain 3 uses of YOU: ZAP
-  * **Half the Battle** (Scav) 
-    * HARVEST for gain one use of PING against a call you saw the target use. 
   * **Interference** (Scav)   * **Interference** (Scav)
     * +2 Hits     * +2 Hits
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   * **Jury Rig** (Scav)   * **Jury Rig** (Scav)
     * +1 use of Tinkering     * +1 use of Tinkering
 +  * **Patchwork Armoury** (Scav)
 +    * HARVEST for MEND followed by GAIN PING BREAK.
 +  * **Untraceable** (Tran)
 +    * May choose to ignore SCAN calls that affect me.
 +  * **Targeting Array** (Tech)
 +    * Immediately recharge when a PEW call I made is MISS'd (once per target per cover)
 +  * **Cyborg Commando** (Scav)
 +    * //Ambidextrous//
 +  * **Cyborg Mystic** (Scav)
 +    * //Starfinder//
 +  * **Cyborg Specialist** (Scav)
 +    * //Behind Lines - 2 x WARP, relocate within 10s//
 +  * **System Assimilation** (Tech)
 +    * Out of combat may meld mind with a mechanical or computer system to ask 3 "yes or no" questions.
 +  * **Speak With Dead** (Tran)
 +    * Out of combat may assimilate dying thoughts of deceased to ask 3 "yes or no" questions.
 +  * **Antivirus** (Tech)
 +    * PING to first CURSE per encounter.
 +  * **High Yield Energy Expulsion Thruster** (Tran)
 +    * HARVEST for 2 x PUSH.
 +  * **Perfectly Balanced** (Scav)
 +    * Reduce SLOW by 5s
 +    * Reduce BURN by 5s
 +    * Reduce ZAP by 5s
 +    * Reduce EFFECT by 5s
 +  * **Unstoppable** (Scav)
 +    * Continue to move and fight on 0 hits (no calls)
 +    * Talk only in fractured sentences
 +    * Crumple if EXECUTE or BREAK happens
 +  * **All Trades** (Scav)
 +    * Gain Cyborg Operative: Blind Steal
 +  * **Sin Eater** (Tran)
 +    * Take the effect of a Curse or Severe Injury on myself.
 +  * **Overclock** (Tech)
 +    * HARVEST for MASS SLOW.
 +  * **Knowledgeable** (General)
 +    * Knowledgeable about mundane Siege Weaponry
 +  * **Burly** (General)
 +    * +2 HP
 +  * **Beefy** (General)
 +    * +2 HP
 +    * 1 STRIKEDOWN / encounter
 +  * **Brawny** (General)
 +    * +2 HP
 +    * Physically Strong
 +  * **Mighty** (General)
 +    * +2 HP
 +    * May fight for 60s after knockout by taking a Severe Injury
 +  * **Advanced Thermal Countermeasures** (Tech)
 +    * -5s BURN
 +    * +5s ZAP
 +    * Fire extinguisher
 +  * **Hulking Form** (Tran)
 +    * +2 HP
 +    * -5s ZAP
 +    * +5s BURN
 +    * Stronk
 +  * **Raw Power** (Tran)
 +    * +2 HP
 +    * -5s BURN
 +  * **Enhanced Sensor Array** (Tech)
 +    * Long distance senses utility
 +  * **Apex Predator** (Tran)
 +    * +2 HP
 +    * Freely PING STRIKEDOWN
 +  * **Deflector Shields** (Tech)
 +    * +1 MISS in Cover
 +  * **Moving Mountain** (Tran)
 +    * +4 HP
 +    * BREAK duration max is 5s on body
 +  * **Emergency Countermeasures** (Tech)
 +    * May take DRAIN as a 10s stationary WARP without perception
  
 === Factions === === Factions ===
  
-  * Clout - Unassigned+  * Clout - Unassigned 
 +  * 9 Clout - Aces High 
 +  * 1 Clout - Borderland Botanists
  
 ===== Missions ===== ===== Missions =====
  • shared/player_character/last_resort.1648458902.txt.gz
  • Last modified: 2022/03/28 09:15
  • by katie