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medical [2021/10/23 19:31] katie [Paramedic [2]] |
medical [2022/01/08 15:55] (current) |
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==== Patch Up ==== | ==== Patch Up ==== | ||
- | * With 30s of uninterrupted roleplay you may call [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|HEAL]] on a target in reach who is incapacitated. | + | * In combat, and with 30s of uninterrupted roleplay you may call [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|HEAL |
+ | * Out of combat, and with 1 minute of uninterrupted roleplay you may call [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|HEAL FULL]] on a target who is not incapacitated. | ||
- | ==== Stabilise [3] ==== | + | ==== Stabilise [2] ==== |
- | * Call [[Combat Rules#STABILISE]] on a target in reach who is incapacitated. | + | * Immediately call [[Combat Rules#HEAL]] on a target in reach who is incapacitated. |
- | ==== Fixation [3] ==== | + | ==== Fixation [2] ==== |
- | * Call [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|HEAL <X>]] for a limb X an ally is suffering a [[Combat Rules#CRUNCH]] on. | + | * Call [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|HEAL <X>]] for a limb X an ally is suffering a [[Combat Rules#BREAK]] on. |
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==== Medic ==== | ==== Medic ==== | ||
- | * With 1 minute | + | * With 10s of appropriate |
- | ==== Battlefield Medic [4] ==== | + | ==== Battlefield Medic [2] ==== |
* You may ignore intteruptions to your medical roleplay for 30s. | * You may ignore intteruptions to your medical roleplay for 30s. | ||
- | ==== Adrenaline Shot [3] ==== | + | ==== Adrenaline Shot [2] ==== |
- | * Call [[Combat Rules#CHAAAAARGE|YOU: GAIN CHARGE]]. | + | * Call [[Combat Rules#GAIN <X> / GAIN <Y> ENERGY / GAIN PING|YOU: GAIN 3 ENERGY]]. |
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* You play the Mishap deck and result in a power of 3 with 1 Mishap. | * You play the Mishap deck and result in a power of 3 with 1 Mishap. | ||
* You: “I strengthen their legs!” | * You: “I strengthen their legs!” | ||
- | * //The target receives the ability to redistribute | + | * //The target receives the ability to redistribute |
==== Vitality [2] ==== | ==== Vitality [2] ==== | ||
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* Call [[Combat Rules# | * Call [[Combat Rules# | ||
- | ==== Physician Heal Thyself [5] ==== | + | ==== Physician Heal Thyself [3] ==== |
* You may store a [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|HEAL]] call for yourself which you can activate when you are Incapacitated. | * You may store a [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|HEAL]] call for yourself which you can activate when you are Incapacitated. | ||
- | * You ma only have one such HEAL prepared at a time. | + | * You may only have one such HEAL prepared at a time. |
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* You may only activate this ability once per draw. | * You may only activate this ability once per draw. | ||
- | ==== Adaptive Medicine [3] ==== | + | ==== Adaptive Medicine [2] ==== |
* Call [[Combat Rules# | * Call [[Combat Rules# | ||
- | ==== Emergency Treatment [5] ==== | + | ==== Emergency Treatment [3] ==== |
- | * Call [[Combat Rules# | + | * Immediately call [[Combat Rules# |
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==== Defibrillation Distribution ==== | ==== Defibrillation Distribution ==== | ||
- | * When you suffer a [[Combat Rules#ZAP]] you may call [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|YOU: HEAL]] for free. | + | * When you suffer a [[Combat Rules#DRAIN]] you may call [[Combat Rules#HEAL / HEAL <X> / HEAL FULL|YOU: HEAL]] for free. |
- | * You still suffer the effect of ZAP after this. | + | * You still suffer the effect of DRAIN after this. |
==== Paramedic [2] ==== | ==== Paramedic [2] ==== | ||
- | * Call [[Combat Rules#VWORP]] to move to a patient who has become Incapacitated. | + | * Call [[Combat Rules#VA-WORP]] to move to a patient who has become Incapacitated. |
- | ==== Martyred Medic [8] ==== | + | ==== Martyred Medic [5] ==== |
- | * You may suffer | + | * Suffer |
+ | * You may call [[Combat Rules#PARTY < |