shared:player_character:threes_charmed

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
shared:player_character:threes_charmed [2022/01/30 18:05]
james Created from the form at player_characters
shared:player_character:threes_charmed [2023/02/09 23:59] (current)
james
Line 1: Line 1:
 ====== Threes Charmed ====== ====== Threes Charmed ======
  
-//Pronouns: //+//Player: James// 
 + 
 +//Pronouns: he/him//
  
 ===== Background / Bio ===== ===== Background / Bio =====
  
-//Add a description of your character and their backstory here//+Cares primarily for the goings on of Ace's World, and less so for off-world affairs. Supports ACE, dislikes bandits, and has little else to say. Broadly uncurious about the powers that have found them.
  
 ===== Stats ===== ===== Stats =====
  
-  * **Species:** +  * **Species:** Human 
-  * **Class:** +  * **Class:** Startouched 
-  * **XP:** +    * **Ship Heart:** Ace's World 
-  * **Background:**+  * **XP:** 13 
 +  * **Rank:** 2 
 +  * **Hits:** 5 + 6 
 +  * **Background:** Starsighted
  
 === Abilities === === Abilities ===
  
-  * Ability +  * Concussion Bolt (Scion 1
-  * Ability 2+    * 15 seconds hand held overhead to call YOU: STRIKEDOWN 
 +  * Heartburn (Scion 1) 
 +    * 10 seconds hovering hand along length of weapon to call BURN on next strike 
 +  * Meditate (Scion 2) 
 +    * 60 seconds fingers to temple to meditate on a course of action and gain a minor bonus from Ship Heart while pursuing that course of action 
 +    * In combat: three uses of GAIN X where X is a call from an unmodified gesture-only ability 
 +    * Out of combat: minor bonus at GM discretion equivalent go gaining a once-per-encounter call 
 +  * Visionary (Scion 2) 
 +    * 2 uses of MISS per encounter out of cover 
 +  * Space Between Space (Voidheart 1) + What We Do In The Shadows (Voidheart 2) 
 +    * 5 seconds waving through the surrounding air to call WARP 
 +    * Can remain hidden as long as desired (unless broken by MASS or YOU LOT) 
 +    * May move and perceive while moving, but may only reappear at start location 
 +    * If unable to return to start location or broken out, take BREAK ALL LIMBS on reappearing 
 +  * Use the Land (Voidheart 1) 
 +    * 5 seconds pulling up from the ground to gain an additional MISS from current cover, once per cover 
 +  * Starfinder (Voidheart 1) 
 +    * Can find way to a destination that has been described 
 +    * Can tell direction to nearest Ship Heart in range 
 +  * Reality Check (Voidheart 2) 
 +    * Can see through holographic ruses 
 +    * Once per encounter, see if someone is lying to you 
 +  * Heartbeat (Bulwark 1) 
 +    * 10 seconds hand outstretched towards target in reach to call HEAL 
 +  * Repairing Barrier (Bulwark 1) 
 +    * 10 seconds hand flat on chest to restore 1 hit of Solar Barrier 
 +  * Guidance (Bulwark 2) 
 +    * Prepare an unmodified gesture-only ability that calls X to instead call GAIN X on a target in reach 
 +  * Solid Barrier (Bulwark 2) 
 +    * +Solar Barrier hits
  
 === Factions === === Factions ===
  
-  * Faction 1 - Amount of Clout +  * ACE: 9 
-  * Faction 2 - Amount of Clout+ 
 +=== NPC Relations === 
 + 
 +  * Ace's High 
 +    * Has the attention of 
 +  * Clubs Chance 
 +    * Neutral 
 +  * Big Blind (Bandit Captain) 
 +    * Nemesis 
 +  * An animatronic razormonkey which exists somewhere on Ace's World 
 +    * Nemesis 
 + 
 +==== Other Stuff ==== 
 + 
 +  * A signed copy of Nine Bold's notes for the campaign from Sightseer
  
 ===== Missions ===== ===== Missions =====
  • shared/player_character/threes_charmed.1643565927.txt.gz
  • Last modified: 2022/01/30 18:05
  • by james