shared:bestiary:siruta

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shared:bestiary:siruta [2022/10/14 15:14]
katie created
shared:bestiary:siruta [2023/03/25 15:25] (current)
mike
Line 32: Line 32:
   * 1 melee weapon   * 1 melee weapon
   * Call YOU: PEW after 10s of appropriate roleplaying of preparing a spit   * Call YOU: PEW after 10s of appropriate roleplaying of preparing a spit
 +
 +== Cliff-Face Eel Broodmother ===
 +
 +Eel embedded into the rock of a cave, at the endpoint of the eel lifecycle.
 +
 +  * 15 hits
 +  * Always PING ZAP. You may then immediately call YOU: ZAP on someone else
 +  * Static
 +   * 1x great weapon
 +  * 1x BREAK
 +  * After losing 5 hits, call MASS PUSH, then WARP to burrow into the ground. You may not move while warped. Unwarp whenever you think is appropriate (max 10s)
 +  * MASS ZAP upon death
 +
 +When the Broodmother WARPs, additional eels (Electric or Spitting) spawn from their burrow.
  
 === Giant Crabs === === Giant Crabs ===
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   * **Armoured** - Plant yourself behind your shield to use it as Cover (2 x MISS)   * **Armoured** - Plant yourself behind your shield to use it as Cover (2 x MISS)
   * **Shy** - Use other Cover as much as you can   * **Shy** - Use other Cover as much as you can
 +
 +== Megacrab ==
 +
 +Maybe a rare species of even giant-er crab, maybe the result of repeated moultings.
 +
 +Composite:
 +
 +Claws:
 +  * 15 hits
 +  * 2x blunt weapons
 +  * May call BREAK on body if you hit with both weapons simultaneously (and are not blocked)
 +
 +Mouth:
 +  * 10 hits
 +  * 2x swords
 +  * Spend 5 seconds making bubble noises, if the person in front of you hasn’t moved away after 5 seconds call SLOW
 +
 +Shell:
 +  * 10 hits
 +  * 2x shields 
 +  * Every 20s, call GAIN MISS on an ally
 +  * Freely call PARRY in response to any blow that hits your shields
 +  * If not engaged in melee, may freely call MISS on behalf of any monster
 +  * Whenever a call is MISSED by you or another crab part, may make that call against an enemy
 +  * When hit by a YOU LOT: call if not engaged in melee, may repeat that call as a YOU call against an enemy.
  
 === Jellyfish === === Jellyfish ===
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   * Spend 5s making rumbling/slurpy noises before calling MASS STRIKEDOWN to leave WARP.   * Spend 5s making rumbling/slurpy noises before calling MASS STRIKEDOWN to leave WARP.
   * Call YOU: PULL on a PC in strikedown to isolate and try to eat them   * Call YOU: PULL on a PC in strikedown to isolate and try to eat them
 +
 +
 +=== Sirutan Armourdillo ===
 +
 +Large armadillo creatures - very terratorial, will build beaver-like dams across narrow choke points for no apparent reason
 +
 +  * Big:
 +    * Sturdy (Always PING STRIKEDOWN)
 +    * Heavy (Take PUSH and PULL for 5m)
 +  * 6 hits
 +  * 1x shield, 1x 1-handed weapon
 +  * May call PING to any melee call that strikes the shield
 +  * Lumbering: Take PARRY in an exaggerated manner, give an even wider opening than normal
 +  * May spend 5s obviously roleplaying pawing the ground, then charge and call BREAK by melee
 +  * Ponderous: other than when charging, max speed is a slow heavy jog, cannot turn sharply while charging
 +
 +=== Skitters ===
 +
 +Horse/deer-like creatures.  Very nervous and prone to stampedes.
 +
 +  * 3 hits
 +  * Daggers
 +  * Nervous: When spooked, will scream an alarm call, and then run away from whatever spooked it.
 +  * Stampede: If it hears an alarm call from another Skitter, will run in the same direction that Skitter is running
 +  * Overrun: When stampeding, call STRIKEDOWN against anyone in your way in melee
 +
  
  • shared/bestiary/siruta.1665760458.txt.gz
  • Last modified: 2022/10/14 15:14
  • by katie