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the_various [2022/01/20 09:34] katie |
the_various [2023/02/09 21:55] (current) katie [Rank 4 Scavenger Abilities] |
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* This process is incredibly painful and repeated exposure to it will have deleterious effects on the victim. | * This process is incredibly painful and repeated exposure to it will have deleterious effects on the victim. | ||
* You may only HARVEST from each character once per encounter. | * You may only HARVEST from each character once per encounter. | ||
+ | * Characters must have been knocked unconscious or killed within the last 5 minutes in order to provide the effect. | ||
* HARVESTing a character will power Various effects. | * HARVESTing a character will power Various effects. | ||
* You may not gain the same effect from HARVEST twice in a row. | * You may not gain the same effect from HARVEST twice in a row. | ||
* Effects gained from HARVEST disappear after 5 minutes. | * Effects gained from HARVEST disappear after 5 minutes. | ||
+ | * See [[#HARVEST FAQs]] for commonly known interactions of HARVESTing. | ||
=== Rank 1: Modularity === | === Rank 1: Modularity === | ||
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* The Abilities of the Various represent different augmentations and adaptations that they have made to themselves. | * The Abilities of the Various represent different augmentations and adaptations that they have made to themselves. | ||
* With access to a [[Various Forges|Various Forge]] (i.e. non-negative [[Factions|Clout]] with any faction with access to one), Various can change out their augmentations with assistance from the operators. | * With access to a [[Various Forges|Various Forge]] (i.e. non-negative [[Factions|Clout]] with any faction with access to one), Various can change out their augmentations with assistance from the operators. | ||
- | * Once per Downtime, with access to a Forge, a Various character can refund 1 XP and re-spend it on another Ability. | + | * Once per Downtime, with access to a Forge, a Various character can refund 1 XP and re-spend it on another Ability. This may include General Abilities. |
- | * Refunds and spends must still meet prerequisite requirements of having Abilities in lower ranks to access higher ones. | + | * Refunds and spends must still meet prerequisite requirements of having Abilities in lower ranks to access higher ones and any prerequisites for higher abilities. |
=== Rank 1: Self-Repair Systems === | === Rank 1: Self-Repair Systems === | ||
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=== Advanced Thermal Countermeasures === | === Advanced Thermal Countermeasures === | ||
- | * Decrease the duration which you suffer BURN for by 5s to a minimum of 0s. | + | * Decrease the duration which you suffer BURN for by 5s (to a minimum of 0s - call PING if you do) |
* Increase the duration which you suffer ZAP for by 5s. | * Increase the duration which you suffer ZAP for by 5s. | ||
+ | * //Utility Ability// | ||
+ | * You may extinguish small to medium fires (smaller than a building). | ||
==== Rank 2 Technomancer Abilities ==== | ==== Rank 2 Technomancer Abilities ==== | ||
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* //Call HARVEST on any valid target// | * //Call HARVEST on any valid target// | ||
- | * You lock off your ability to use any Abilities from the Transcended Subclass. | + | * You lock off your ability to make calls or use any Utility |
* You may only use this ability once per Encounter. | * You may only use this ability once per Encounter. | ||
- | * For each ability locked off, gain 2 hits. | + | * For each ability locked off, gain 2 hits (even if you are under the effect of CURSE). |
* You may recover your access to these by losing the temporary hits. | * You may recover your access to these by losing the temporary hits. | ||
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=== Enter the Matrix === | === Enter the Matrix === | ||
+ | * //Requires Software Assimilation// | ||
* //Utility Ability// | * //Utility Ability// | ||
- | * In or out of combat, you may meld your mind completely with an active or dormant mechanical or software | + | * In or out of combat, you may meld your mind completely with an active or dormant mechanical or computer |
* You have 60s to talk to the system in another space. | * You have 60s to talk to the system in another space. | ||
* You may increase the duration by 60s by taking a Severe Injury. | * You may increase the duration by 60s by taking a Severe Injury. | ||
- | * If you do this in combat, call a TIME FREEZE to call the Ref over. | + | * If you do this in combat, call a TIME FREEZE to call the Ref over, then they will call TIME IN to continue the encounter while you are down. |
=== Overclock === | === Overclock === | ||
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=== Hulking Form === | === Hulking Form === | ||
- | |||
- | * You are physically very strong and may apply that fact to help you by discussing with the GM. | ||
* You have +2 base hits. | * You have +2 base hits. | ||
- | * Reduce the duration you suffer ZAP for by 5 seconds (to a minimum of 0) | + | * Reduce the duration you suffer ZAP for by 5 seconds (to a minimum of 0s - call PING if so) |
+ | * Increase the duration you suffer BURN for by 5 seconds. | ||
+ | * //Utility Ability:// You are physically very strong and may apply that fact to help you by discussing with the GM. | ||
==== Rank 2 Transcended Abilities ==== | ==== Rank 2 Transcended Abilities ==== | ||
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* You are even stronger and bigger than before. | * You are even stronger and bigger than before. | ||
* You have an additional +2 base hits. | * You have an additional +2 base hits. | ||
- | * Reduce the duration you suffer for BURN by 5s (to a minimum of 0s). | + | * Reduce the duration you suffer for BURN by 5s (to a minimum of 0s - call PING if so). |
=== Untraceable === | === Untraceable === | ||
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* //Call HARVEST on any valid target// | * //Call HARVEST on any valid target// | ||
- | * You lock off your ability to use any Abilities from the Technomancer Subclass. | + | * You lock off your ability to make calls or use any Utility |
* You may only use this ability once per encounter. | * You may only use this ability once per encounter. | ||
- | * For each ability locked off, gain 2 hits. | + | * For each ability locked off, gain 2 hits (even if you are under the effect of CURSE). |
* You may recover your access to these by losing the temporary hits. | * You may recover your access to these by losing the temporary hits. | ||
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=== Flatliner === | === Flatliner === | ||
+ | * //Requires: Speak With Dead// | ||
* //Utility Ability// | * //Utility Ability// | ||
* In or out of combat, you may meld your mind completely with a dead organic entity in order to communicate with the remnants of its mind. | * In or out of combat, you may meld your mind completely with a dead organic entity in order to communicate with the remnants of its mind. | ||
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* You are an ungodly form of muscle, flesh, and strength. | * You are an ungodly form of muscle, flesh, and strength. | ||
* Gain 4 more base hits. | * Gain 4 more base hits. | ||
- | * You only take BREAK for a maximum of 5 seconds. | + | * You only take BREAK on your body for a maximum of 5 seconds. |
=== Shredder === | === Shredder === | ||
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* You may rig up a mount for carrying an additional weapon or item (as if you had 3 hands) and use it as such. | * You may rig up a mount for carrying an additional weapon or item (as if you had 3 hands) and use it as such. | ||
* The item held in the third hand must be a ranged weapon or item, not a melee weapon or shield. | * The item held in the third hand must be a ranged weapon or item, not a melee weapon or shield. | ||
+ | * If you are using a ranged weapon that is not physically represented, | ||
* This may be used to allow you to hold a one-handed melee weapon and then a two-handed ranged weapon. | * This may be used to allow you to hold a one-handed melee weapon and then a two-handed ranged weapon. | ||
* Feel free to make costumes for this (not required). | * Feel free to make costumes for this (not required). | ||
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* You must still respond PING to SCAN calls you do actually qualify for. | * You must still respond PING to SCAN calls you do actually qualify for. | ||
- | === Jury Rig === | + | === Patchwork Armoury |
* //Call HARVEST on any valid target// | * //Call HARVEST on any valid target// | ||
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* You may crawl (or move at a very slow robotic pace) and speak in fractured (nonsense) sentences. | * You may crawl (or move at a very slow robotic pace) and speak in fractured (nonsense) sentences. | ||
* You are still subject to effect calls during this time but cannot take any further damage to your hits. | * You are still subject to effect calls during this time but cannot take any further damage to your hits. | ||
- | * If you suffer | + | * If you suffer |
- | === Patchwork Armoury | + | === Jury Rig === |
- | * //Call HARVEST on any valid target// | + | * //Once Per Mission Utility Ability// |
- | * When you are next affected by a call, gain 1 use of YOU GAIN PING against | + | * Once per Mission, out of combat, you may attempt Tinkering to improvise work on something. |
- | * You may not stack this with additional uses of this Ability. | + | * Inform the GM that you are attempting some Tinkering. |
+ | * They will present you with the [[Tinkering Deck]] to determine the success and power of your Tinkering in time for the next encounter. | ||
==== Rank 3 Scavenger Abilities ==== | ==== Rank 3 Scavenger Abilities ==== | ||
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* //Call HARVEST on any valid target that was capable of calling CURSE// | * //Call HARVEST on any valid target that was capable of calling CURSE// | ||
- | * Gain a use of CURSE for that effect. | + | * Gain 2 uses of CURSE for that effect. |
* You may not stack this with additional uses of this Ability. | * You may not stack this with additional uses of this Ability. | ||
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* Reduce duration of ZAP by 5s (to a minimum of 0s) | * Reduce duration of ZAP by 5s (to a minimum of 0s) | ||
* Reduce duration of EFFECT X by 5s (to a minimum of 0s) | * Reduce duration of EFFECT X by 5s (to a minimum of 0s) | ||
+ | * Call PING if you reduce an effect to 0s. | ||
* If you are out of balance you gain no effect from this Ability. | * If you are out of balance you gain no effect from this Ability. | ||
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* You may speak but only in fractured nonsense sentences. | * You may speak but only in fractured nonsense sentences. | ||
* You may not make calls during this time. | * You may not make calls during this time. | ||
- | * If you suffer EXECUTE you crumple to the floor and cannot use this Ability again for the rest of the Encounter. | + | * If you suffer EXECUTE |
+ | |||
+ | ===== HARVEST FAQs ===== | ||
+ | |||
+ | * Harvesting Decaying creatures is generally inadvisable. | ||
+ | * The individual elements of Composite Monsters (enemies portrayed by multiple people OC that represent one large creature IC) can be HARVESTed separately as if they were separate entities IC. |