startouched

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startouched [2022/02/06 12:24]
katie
startouched [2022/10/18 09:46] (current)
katie
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   * //Gesture: fingers to temple//   * //Gesture: fingers to temple//
   * You meditate on a course of action and gain a minor bonus from your Ship Heart while you are pursuing that course of action.   * You meditate on a course of action and gain a minor bonus from your Ship Heart while you are pursuing that course of action.
-  * Used during combat, you gain three uses of GAIN X where X is a call you can make through gesture alone and unmodified (i.e. not modified to YOU LOT by Overload or at the end of a PULL from Darklance)+  * Used during combat, you gain three uses of GAIN X where X is a call you can make from a Startouched ability through gesture alone and unmodified (i.e. not modified to YOU LOT by Overload or at the end of a PULL from Darklance)
   * //Utility Ability//   * //Utility Ability//
   * Outside of combat you may petition your Ship Heart for a minor bonus at GM discretion, equivalent to gaining a use of a call once per encounter.   * Outside of combat you may petition your Ship Heart for a minor bonus at GM discretion, equivalent to gaining a use of a call once per encounter.
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   * //Utility Ability//   * //Utility Ability//
   * Twice per Mission you may connect to your Ship Heart and its power on a deeper level.   * Twice per Mission you may connect to your Ship Heart and its power on a deeper level.
-  * Each time, you may ask your Ship Heart a question relevant to your current Mission.  It will answer to the best of its ability.  +  * Each time, you may ask your Ship Heart a question relevant to your current Mission.  It will give a one sentence answer to the best of its ability.  
   * The GM will tell you this answer OC and you should then IC roleplay the delivery of this as your character is temporarily used as a vessel for the Ship Heart's answer.   * The GM will tell you this answer OC and you should then IC roleplay the delivery of this as your character is temporarily used as a vessel for the Ship Heart's answer.
   * //Guidelines for GMs://   * //Guidelines for GMs://
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   * //5 seconds//   * //5 seconds//
-  * //Gesture: waving through the air around you//+  * //Gesture: remaining stationary, waving through the air around you//
   * You blur the light around you to hide yourself.   * You blur the light around you to hide yourself.
   * Call WARP.   * Call WARP.
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   * //Requires: Lightlance//   * //Requires: Lightlance//
-  * After pulling a target to you using Lightlance you may call BREAK for free by melee.+  * After pulling a target to you using Lightlance you may call BREAK for free by melee on the next strike. 
 +  * If you do not call BREAK on that next strike, you lose the use.
  
 === Reality Check === === Reality Check ===
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 === Guidance === === Guidance ===
  
-  * You may call GAIN X where X is an effect you can call, provided you have performed the gesture for it for the appropriate length of time.+  * You may call GAIN X where X is an effect you can call from a Startouched ability, provided you have performed the gesture for it for the appropriate length of time.
   * The call must be a call you can make through gesture alone and unmodified (i.e. not modified to YOU LOT by Overload or at the end of a PULL from Darklance)   * The call must be a call you can make through gesture alone and unmodified (i.e. not modified to YOU LOT by Overload or at the end of a PULL from Darklance)
   * The target must be within reach.   * The target must be within reach.
  • startouched.1644150283.txt.gz
  • Last modified: 2022/02/06 12:24
  • by katie