startouched

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startouched [2022/01/12 16:20]
katie
startouched [2022/10/18 09:46] (current)
katie
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   * //Gesture: fingers to temple//   * //Gesture: fingers to temple//
   * You meditate on a course of action and gain a minor bonus from your Ship Heart while you are pursuing that course of action.   * You meditate on a course of action and gain a minor bonus from your Ship Heart while you are pursuing that course of action.
-  * Used during combat, you gain three uses of GAIN X where X is a call you can make.+  * Used during combat, you gain three uses of GAIN X where X is a call you can make from a Startouched ability through gesture alone and unmodified (i.e. not modified to YOU LOT by Overload or at the end of a PULL from Darklance)
   * //Utility Ability//   * //Utility Ability//
   * Outside of combat you may petition your Ship Heart for a minor bonus at GM discretion, equivalent to gaining a use of a call once per encounter.   * Outside of combat you may petition your Ship Heart for a minor bonus at GM discretion, equivalent to gaining a use of a call once per encounter.
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   * //Utility Ability//   * //Utility Ability//
   * Twice per Mission you may connect to your Ship Heart and its power on a deeper level.   * Twice per Mission you may connect to your Ship Heart and its power on a deeper level.
-  * You may ask your Ship Heart two questions relevant to your current Mission.  It will answer to the best of its ability.  +  * Each time, you may ask your Ship Heart a question relevant to your current Mission.  It will give a one sentence answer to the best of its ability.  
   * The GM will tell you this answer OC and you should then IC roleplay the delivery of this as your character is temporarily used as a vessel for the Ship Heart's answer.   * The GM will tell you this answer OC and you should then IC roleplay the delivery of this as your character is temporarily used as a vessel for the Ship Heart's answer.
   * //Guidelines for GMs://   * //Guidelines for GMs://
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 === Overload === === Overload ===
  
-  * If you use two hands while preparing a Startouched Ability, you may make the YOU call as a YOU LOT call.+  * If you use two hands while preparing a Startouched Ability that normally only requires one hand, you may make the YOU call as a YOU LOT call.
   * e.g. holding both hands together above your head for Concussion Bolt you would call YOU LOT: STRIKEDOWN instead of YOU: STRIKEDOWN.   * e.g. holding both hands together above your head for Concussion Bolt you would call YOU LOT: STRIKEDOWN instead of YOU: STRIKEDOWN.
  
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   * //5 seconds//   * //5 seconds//
-  * //Gesture: waving through the air around you//+  * //Gesture: remaining stationary, waving through the air around you//
   * You blur the light around you to hide yourself.   * You blur the light around you to hide yourself.
   * Call WARP.   * Call WARP.
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   * //Requires: Lightlance//   * //Requires: Lightlance//
-  * After pulling a target to you using Lightlance you may call BREAK for free by melee.+  * After pulling a target to you using Lightlance you may call BREAK for free by melee on the next strike. 
 +  * If you do not call BREAK on that next strike, you lose the use.
  
 === Reality Check === === Reality Check ===
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   * Call YOU: WARP on your partner and WARP yourself when you do so.   * Call YOU: WARP on your partner and WARP yourself when you do so.
   * You must both move to your partner's location, then call WARP to reappear.   * You must both move to your partner's location, then call WARP to reappear.
 +  * //This Ability cannot be modified by Overload nor granted with Meditate or Guidance.//
  
 ==== Rank 5 Voidheart Abilities ==== ==== Rank 5 Voidheart Abilities ====
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   * You may take Severe Injuries to use Starlight Fade additional times during a Mission (once per Severe Injury).   * You may take Severe Injuries to use Starlight Fade additional times during a Mission (once per Severe Injury).
   * If successfully used twice on the same Monsters within the same encounter, the full effect of Curse will cause Monsters to slowly fade from existence.   * If successfully used twice on the same Monsters within the same encounter, the full effect of Curse will cause Monsters to slowly fade from existence.
 +  * //This Ability cannot be modified by Overload nor granted with Meditate or Guidance.//
  
 === Symphony === === Symphony ===
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 === Guidance === === Guidance ===
  
-  * You may call GAIN X where X is an effect you can call, provided you have performed the gesture for it for the appropriate length of time.+  * You may call GAIN X where X is an effect you can call from a Startouched ability, provided you have performed the gesture for it for the appropriate length of time. 
 +  * The call must be a call you can make through gesture alone and unmodified (i.e. not modified to YOU LOT by Overload or at the end of a PULL from Darklance)
   * The target must be within reach.   * The target must be within reach.
  
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 === Heartbleed === === Heartbleed ===
  
-  * //Instant// +  * //30 seconds// 
-  * //Gesture: hand pointing toward the target for the healing// +  * //Gesture: hand pointing toward you heart, then to an ally, then to your heart, back and forth// 
-  * You sap the strength of your enemies to empower your allies. +  * You empower yourself to sap the strength of your enemies to empower your allies. 
-  * Call YOU: HEAL for each damage you inflict in melee.+  * For the next 10s, call YOU: HEAL for each damage you inflict in melee or at range (including YOU LOT: PEW).
  
 === Restoring Barrier === === Restoring Barrier ===
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   * Outside of combat you may grant your Solar Barrier to another character.   * Outside of combat you may grant your Solar Barrier to another character.
-  * Explain how it works to them.+  * Explain how it works to them (Commandos do not spend hits from the Solar Barrier to use Abilities, it is strictly a shield for them).
   * You may use Repairing or Restoring Barrier to call YOU GAIN X BARRIER HITS to maintain the barrier for the grantee.   * You may use Repairing or Restoring Barrier to call YOU GAIN X BARRIER HITS to maintain the barrier for the grantee.
   * You may call YOU EFFECT: LOSE BARRIER to reclaim it at any point.   * You may call YOU EFFECT: LOSE BARRIER to reclaim it at any point.
  • startouched.1642004447.txt.gz
  • Last modified: 2022/01/12 16:20
  • by katie