shared:player_character:temporary_impulse

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
shared:player_character:temporary_impulse [2022/06/02 19:23]
susannah
shared:player_character:temporary_impulse [2022/10/23 14:58] (current)
susannah
Line 13: Line 13:
   * **Species:** Human   * **Species:** Human
   * **Class:** Specialist   * **Class:** Specialist
-  * **XP:** 9 [Impulse has specific extra XP to spend and can now access Rank 3, and Susannah has an additional 10 XP banked in general]+  * **XP:** 9 [Impulse has specific extra XP to spend and can now access Rank 3, and Susannah has an additional 18 XP banked in general]
   * **Background:** Stowaway   * **Background:** Stowaway
     * 1/downtime - Vent Crawler     * 1/downtime - Vent Crawler
Line 47: Line 47:
   * Adaptive scanner    * Adaptive scanner 
     *  Once per encounter you may pick a property from a downed enemy by spending 10s roleplaying scanning it over. You may now call SCAN for that property until you pick a new one.     *  Once per encounter you may pick a property from a downed enemy by spending 10s roleplaying scanning it over. You may now call SCAN for that property until you pick a new one.
-    * (Mark II Adaptation):Thing Repulsor attachment for her Adaptive Scanner: after scanning a downed enemy using Adaptive Scanner you gain 1 use per encounter of YOU: PUSH against any target matching the attribute you chose - though you will need to SCAN to determine what you can target. You can gain a further use of YOU: PUSH against such a target by spending 10 seconds loading your Thing Repulsor, at the cost of losing your scan data, meaning you will not be able to SCAN for that property for the rest of the encounter, and will have to re-use Adaptive Scanner to re-start the Thing Repulsor.+    * Mark II Thing Repulsor attachment for her Adaptive Scanner: after scanning a downed enemy using Adaptive Scanner you gain 1 use per encounter of YOU: PUSH against any target matching the attribute you chose - though you will need to SCAN to determine what you can target. You can gain a further use of YOU: PUSH against such a target by spending 10 seconds loading your Thing Repulsor, at the cost of losing your scan data, meaning you will not be able to SCAN for that property for the rest of the encounter, and will have to re-use Adaptive Scanner to re-start the Thing Repulsor
 +  * MkII Deployable Scaffolding: With 30s of uninterrupted roleplaying you can set up or take down the temporary scaffolding. When deployed, the scaffold will allow you to safely cross gaps up to 10m wide. Additional tinkering can help to provide additional options at the risk of damaging the scaffold until you can take it home to repair it.
  
 Also owns a small, lead-lined sample box with some air holes, which can be used to safely carry non-Decayed samples which fit into about a 1 foot cube without deterioration or risk of damage to her or the sample. Also owns a small, lead-lined sample box with some air holes, which can be used to safely carry non-Decayed samples which fit into about a 1 foot cube without deterioration or risk of damage to her or the sample.
Line 54: Line 55:
 === Factions === === Factions ===
  
-  * Mytenean Industrial Corps - Clout+  * Mytenean Industrial Corps - Clout
   * Craruan Defense Force - 3 Clout and some name recognition for fighting Admiral Wiggles   * Craruan Defense Force - 3 Clout and some name recognition for fighting Admiral Wiggles
   * [1 clout held in reserve to spend later]   * [1 clout held in reserve to spend later]
  • shared/player_character/temporary_impulse.1654197785.txt.gz
  • Last modified: 2022/06/02 19:23
  • by susannah