shared:player_character:roaming_vendor

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shared:player_character:roaming_vendor [2022/03/14 22:46]
thespaceinvader [Stats]
shared:player_character:roaming_vendor [2022/11/19 10:03] (current)
thespaceinvader [Stats]
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   * **Species:** Ziline   * **Species:** Ziline
   * **Class:** Specialist   * **Class:** Specialist
-  * **XP:** 4+  * **XP:** 11 floating
   * **Background:** Starsighted   * **Background:** Starsighted
 +  * **Hits:** 10
  
 === Abilities === === Abilities ===
Line 27: Line 28:
     Inform the GM that you are attempting some Tinkering.     Inform the GM that you are attempting some Tinkering.
     They will present you with the Tinkering Deck to determine the success and power of your Tinkering in time for the next encounter.     They will present you with the Tinkering Deck to determine the success and power of your Tinkering in time for the next encounter.
 +    
 +Rank 3: Drone
 +
 +    At Rank 3, Specialists have access to special powered drones that can accomplish small tasks for them such as scouting or carrying small objects.
 +    You may use your Drone out of combat in a freeform manner, or may acquire Abilities that give it a combat use.
  
 Hearing Things Hearing Things
Line 40: Line 46:
     Once per Mission, outside of combat, you may call over a GM and explain that you impossibly received visions of this exact moment and may describe one (plausible) preparation you have made to advantage yourself.     Once per Mission, outside of combat, you may call over a GM and explain that you impossibly received visions of this exact moment and may describe one (plausible) preparation you have made to advantage yourself.
     This may be, for instance, packing an item you would have otherwise left behind that you need right now, or perhaps if you're setting an ambush you knew to leave a trap just where an enemy is about to walk.     This may be, for instance, packing an item you would have otherwise left behind that you need right now, or perhaps if you're setting an ambush you knew to leave a trap just where an enemy is about to walk.
 +
 Armourer Armourer
  
     Your base hits are increased by 2.     Your base hits are increased by 2.
     Once per encounter, out of combat, you may grant someone else two additional hits for the duration of the encounter (tell them this).     Once per encounter, out of combat, you may grant someone else two additional hits for the duration of the encounter (tell them this).
 +    
 +Advanced Armour
 +
 +    Requires: Armourer
 +    Your base hits are increased by an additional 2.
 +    Once per encounter, out of combat, you may grant someone else two additional hits for the duration of the encounter (tell them this).
 +    This may be the same person as your first use of Armourer.
  
 Communicator Communicator
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     Three times per encounter you may call MEND.     Three times per encounter you may call MEND.
     The target must be within reach.     The target must be within reach.
 +    
 +Mark II
  
 +    Downtime Ability
 +    You may convert one Tinkering result from during the Mission into a permanent feature.
 +    Discuss with the GM what you would like to achieve and they will give you an appropriate permanent effect.
 +    AspExxpo: 3 times per mission, call Mass Zap when doing healing with MediGun on a downed character.
 +
 +Blind Steal
 +
 +    Utility Ability
 +    Once per Tinkering - yours or someone else's - you may choose to Draw 3, Pick 1 for the next draw.
 +    The character Tinkering gets to pick.
 +
 +Personal Forcefield
 +
 +    Once per encounter you may call PING to anything.
 +
 +Expertise (engineering)
 +
 +    Utility Ability
 +    Pick a reasonably broad area of expertise (e.g. geology, astrophysics, law)
 +    You are well versed in this area and may apply your knowledge where appropriate with discussion with the GM.
 +    
 +Experienced Tinkerer
 +
 +    Requires: Expertise
 +    Utility Ability
 +    Once per Tinkering, if that Tinkering is within your area of Expertise, you may advise the Tinkerer how they should have done it better and they can start the Tinkering Deck again. (If you are the Tinkerer, give yourself a stern talking to on why you ought to have seen that coming, then start again.)
 +
 +Bastion
 +
 +    Three times per encounter you may PING an effect when you block a strike.
  
 +=== Mk2 Abilities ===
  
 +  * Enhanced Defibrillator: 3 times per Mission, while healing a character on 0 hits with your medigun, you may call MASS ZAP.
 +  * Frog Juice Capsule: Once per mission, free HEAL FULL even whilst downed (take the Ziline penalty as normal)
  
 === Factions === === Factions ===
  
-  * Aspexx Corp: Clout+  * Aspexx Corp: Clout 
 +  * Dark Water: 5 Clout 
 +  * Aspexx Advanced Weapons Division: 1 Clout + Connections enough to make a Player Request
   * Mytenean Industrial Corps: 3 Clout   * Mytenean Industrial Corps: 3 Clout
  
 ===== Missions ===== ===== Missions =====
 +4 June: Monstered, 1XP 
 +11 June: Co GMed, 2 XP 
 +18 June: Monstered, 1XP 
 +9 July: Monstered, 1XP
 {{topic>mission +"roaming vendor"&nodate&nouser}} {{topic>mission +"roaming vendor"&nodate&nouser}}
  
 {{tag>pc "roaming vendor"}} {{tag>pc "roaming vendor"}}
  • shared/player_character/roaming_vendor.1647297963.txt.gz
  • Last modified: 2022/03/14 22:46
  • by thespaceinvader