shared:player_character:gathering_flow

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shared:player_character:gathering_flow [2022/11/10 16:59]
thespaceinvader [Stats]
shared:player_character:gathering_flow [2024/06/07 21:56] (current)
thespaceinvader [Stats]
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   * **Species:**Human   * **Species:**Human
   * **Class:**Startouched   * **Class:**Startouched
-  * **XP:**21+  * **XP:**31
   * **Background:**Pilot   * **Background:**Pilot
-  * hits, 8 barrier hits+  * 13 hits, 8 barrier hits
  
 === Abilities === === Abilities ===
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   * You may take Severe Injuries to use Starlight Fade additional times during a Mission (once per Severe Injury).   * You may take Severe Injuries to use Starlight Fade additional times during a Mission (once per Severe Injury).
   * If successfully used twice on the same Monsters within the same encounter, the full effect of Curse will cause Monsters to slowly fade from existence.   * If successfully used twice on the same Monsters within the same encounter, the full effect of Curse will cause Monsters to slowly fade from existence.
-  * This Ability cannot be modified by Overload nor granted with Meditate or Guidance.+  * This Ability cannot be modified by Overload nor granted with Meditate or Guidance 
 +Heartbeat 
 +  * 10 seconds 
 +  * Gesture: Hand outstretched in the direction of your target 
 +  * You focus on your connection to a Ship Heart to restore your allies. 
 +  * Call HEAL to a target within reach. 
 + 
  
  
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   * They will not be playable for the rest of the Mission.   * They will not be playable for the rest of the Mission.
   * Speak to the Ref Team about what happens.   * Speak to the Ref Team about what happens.
 +Reactive Barrier 
 +  * Provided you have hits in your barrier, and a free hand that is not preparing an ability, you may freely call PING to YOU effects except for PEW. 
 +Tough tree 
 +  * +8 hits, +1 strikedown, +strong, + severe injury to fight for 60s more after hitting 0 
 +Space Between Space 
 +  * 5 seconds 
 +  * Gesture: remaining stationary, waving through the air around you 
 +  * You blur the light around you to hide yourself. 
 +  * Call WARP. 
 +  * You may not move, prepare abilities, or make calls, but remain hidden until you choose to reappear or are subject to a YOU LOT or MASS call. 
 +What We Do In The Shadows 
 +  * Requires: Space Between Space 
 +  * You may move while hidden using Space Between Space. 
 +  * You are aware of what you perceive while you move. 
 +  * You can only come out of Space Between Space by returning to the position where you activated the ability. 
 +  * If you are unable to return to the position (due to being broken out by YOU LOT or MASS, or due to the position no longer existing), take a BREAK ALL LIMBS when you reappear. 
 +Rank 2 - Puzzlemaster 
 +  * Utility Ability 
 +  * You are very good at puzzles - logic puzzles, riddles, jigsaws: these all bow before you. 
 +  * Out of combat, with discussion with the Ref you may three times per Mission ask for a Hint to a Puzzle. 
 +Rank 3 - Eureka! 
 +  * Downtime / Utility Ability 
 +  * During the briefing for each Mission you are on, you may declare to the Ref a topic that you're going to be mulling over in the back of your mind during the Mission. 
 +  * At a relevant point out of combat picked by the Ref you will have a stroke of genius as you come to a realisation about your topic that is relevant to what you're doing. The Ref will explain what you have realised. 
 +  * If you don't have your Eureka! moment by the end of the Mission, you may attempt to have it in Downtime. If what you're trying to work out requires more direct effort and research, the Ref will give you a hint as to how you might find out.
  
 === Factions === === Factions ===
-  * Endeavour - 10 Clout+  * Endeavour - 13 Clout - retained clout with Endeavour-the-ship rather than with the crew/ZRD. 
 +  * Zeitgeist - 9 Clout
   * Her Glorious Command - 5 Clout   * Her Glorious Command - 5 Clout
-  * Aspexx - Clout +  * Unquiet Journey - 5 Clout 
-  * ACE Organisation - 1 Clout+  * Aspexx - Clout 
 +  * ACE Organisation - -4 Clout 
 +  * Card Table: -1 Clout
  
-=== Nemesis === +<del>=== Nemesis === 
-  * Impact from Zero hiding's instance of Overworld.+  * Impact from Zero hiding's instance of Overworld.</del>
  
 === Serious Injuries === === Serious Injuries ===
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   * 20 May 2022: Beetle Drive: 1XP, +3 clout with Endeavour   * 20 May 2022: Beetle Drive: 1XP, +3 clout with Endeavour
   * 3 September 2022: Monstered: 1XP   * 3 September 2022: Monstered: 1XP
 +  * 3 December 2022: Heart of the Matter, 1xp, 3 Clout with Endeavour, 5 Clout with Unquiet Journey
 {{topic>mission +"gathering flow"&nodate&nouser}} {{topic>mission +"gathering flow"&nodate&nouser}}
  
  
 {{tag>pc "gathering flow"}} {{tag>pc "gathering flow"}}
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  • Last modified: 2022/11/10 16:59
  • by thespaceinvader