shared:mission:package_management

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shared:mission:package_management [2023/06/04 23:18]
james
shared:mission:package_management [2023/06/25 18:46] (current)
james
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 ===== Aftermath ===== ===== Aftermath =====
  
-  * Bullet points of what characters did in the aftermath of the mission+  * With their deliveries from Mytene no longer infested, the crew of the //Unquiet Journey// are able to eradicate the remainder of their slug infestation over the course of the next week. Manifold Ghosts asks Forever Depth to put out a message to other ships that have received deliveries from Mytene Primary Spaceport recently to warn them of the potential for slugs. 
 +  * Manifold Ghosts continues fiddling with the spacesuit they previously tinkered with, and manages to stabilise the rebreather component. 
 +  * Manifold Ghosts starts looking for clues to the four components of the Forge Core that they learnt the names of. In return for their help with the slug infestation as well as past actions, the Captain Reassuring Heresy and the Mainframe Siblings permit Ghosts (under heavy supervision) temporary access to the computer terminal outside the //Unquiet Journey//'s Forge Core to hunt for further leads. A painstaking search yields some potential lines of investigation which Ghosts is able to follow up. 
 +  * Instead of switching out any of their Various Augments, Ghosts uses their forge time to repair the hand they gunked up with The Extract. 
 +  * Delicate Harmony successfully persuades Captain Reassuring Heresy to provide the canister of The Extract that Harmony previously attempted to liberate in lieu of other payment. 
 +  * Delicate Harmony considers their earlier harvesting and subsequent disastrous tinkering of one of the augmentation machines. 
 +    * With some tweaks in the right places, they can certainly see a way to keep the large quantity of dust they inhaled present in their body permanently (rather than letting it filter out naturally), although however they can think to spin it, this will only cement the disastrous consequences (OC: it is not possible to use MkII to parlay a failed tinkering into anything beneficial). 
 +    * Putting the tinkering to one side and focusing purely on the harvesting however, Harmony can see a way to synthesise what components they did manage to harvest successfully to gain some of the augmentation machine's ability to understand what is what augmenting. 
 +    * They eye The Extract and consider involving it, but think back to Manifold Ghost's initial experiments with it and conclude that it would probably only make things worse. 
 +    * Having successfully achieved what they were aiming for via Synthesis alone, Harmony proceeds to MkII the dust inhalation anyway, because why not.
  
 ===== Consequences ===== ===== Consequences =====
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   * Any world or ship that has received postal shipments from Mytene in recent weeks has most likely also received Mytenean Mini Cave Slugs in their deliveries. (Strictly speaking this is only deliveries that have gone through Mytene Primary Spaceport - this is the vast majority of off-world post from Mytene, however bespoke couriers and other means of delivery also exist.)   * Any world or ship that has received postal shipments from Mytene in recent weeks has most likely also received Mytenean Mini Cave Slugs in their deliveries. (Strictly speaking this is only deliveries that have gone through Mytene Primary Spaceport - this is the vast majority of off-world post from Mytene, however bespoke couriers and other means of delivery also exist.)
   * The infestation is unlikely to be problematic unless the destination has received an especially large quantity of deliveries in this time.   * The infestation is unlikely to be problematic unless the destination has received an especially large quantity of deliveries in this time.
 +  * The majority of locations have been proactively made aware of the potential for infestation, so would at least be aware of it.
   * The //Unquiet Journey// has entirely cleared their slug infestation.   * The //Unquiet Journey// has entirely cleared their slug infestation.
-  * Whether cave slugs feature in other locations on future missions is left to GM discretion as to whether this is fun. The problem will likely deal with itself in a few weeks / months without further intervention, so no further action is required.+  * Whether cave slugs feature in other locations on future missions is left to GM discretion as to whether this is fun. The problem will likely deal with itself in a few weeks without further intervention, so no further action is required.
  
 ==== All Characters ==== ==== All Characters ====
  
-  * Consequences+  * +3 Clout with //Unquiet Journey// (N.B. no option for 'any faction' as both characters are immediately spending all of this, see below!)
  
-==== Character 1 ====+==== Manifold Ghosts ====
  
-  * Consequences+  * -4 Clout with //Unquiet Journey// in exchange for assistance with research. 
 +  * In addition to the information under //Knowledge about Various Forges and Various//, you also discover the following: 
 +    * The term 'THiNK' does not appear in any contemporary records in the Keter System (that you can find). From careful probing of the //Unquiet Journey//'s systems, you strongly suspect that the term dates from the time the //Unquiet Journey//'s Various Forge was first established, and whatever this is might go by a different name now. As best you can tell, the technology in question appears to be some kind of supercomputer platform optimised for detailed simulation at scale. Even if you had schematics (which you don't), this seems far too hefty and expensive a thing to fabricate anew while the Keter System is locked off from the rest of the galaxy - but perhaps you can find a modern-day equivalent somewhere in-system? 
 +    * From what limited publicly available information you're able to uncover about the process of terraforming planets and moons, it certainly has a large number of by-products. To a greater or lesser extent, these by-products are the whole point: the variety of substances needed for a world to support life, not to mention the creation of life itself. It stands to reason that 'Terraforming Residue' is something more specific, and presumably not commonly found. Whatever it is, the limited information you can glean about the terraforming process implies that there's a good chance concentrations would be highest closest to a terraforming seed. 
 +    * You can't find any further detail on precisely what services a 'MedPod' provides, but it seems reasonable to assume that one could be found on one of The Fleet's ships that has a medbay. Alternatively, the data you previously obtained from Micro Management about the Ace-Altarian War appears to indicate that that Ace's Organisation recently deployed a MedPod to the rear lines of the conflict - apparently sent directly from Ace's High herself. 
 +    * Despite your best efforts, you are unable to determine anything at all about what the component labelled 'Sacrifice' might be. 
 +    * Robust Mainframe provides you with coordinates for the facility on Mytene where 'The Extract' is sourced from. Optimal Mainframe kindly but firmly reminds you that the facility's current output is being entirely consumed by //Unquiet Journey//'s Forge, and even that is sometimes insufficient to meet the Forge's needs. They do not object to you contacting the facility, but would certainly be displeased if you interrupted the //Unquiet Journey//'s supply. 
 +  * MkII Integrated Rebreather: 
 +    * Provides up to 2 hours of breathable air for you alone. 
 +    * Inform the GM of this when it is relevant - it should allow you to mitigate negative effects caused by lack of breathable air. 
 +  * Your hand is back to how it was, however you cannot use the //Modularity// Various class feature this Downtime.
  
-==== Character 2 ====+==== Delicate Harmony ====
  
-  * Consequences +  * -3 Clout with //Unquiet Journey// in exchange for The Extract. 
 +  * A 1 litre canister of 'The Extract'. The substance inside is viscous and almost impossibly sticky, and will immediately bond almost anything it touches to almost anything else it touches in a way that almost intermingles them together. The canister itself is made of a laminated synthetic material that The Extract appears not to bond to - or at least in no more than a thin, inert layer. 
 +    * An Augmentation Machine within a Various Forge is the only known means for utilises this substance safely and effectively. 
 +    * Attempting to use the substance 'raw' to bond one item to another will stick them together, but will likely only have negative effects. This kind of DIY bonding on creatures is not enough to make them Various, nor can it be used as a substitute for proper Various augmentation! 
 +  * Synthesis: Subject Analysis 
 +    * This ability costs 1XP to purchase. 
 +    * You have synthesised the ability of a Forge Augmentation Machine to have some understanding of the subject it is about to augment. 
 +    * Once per encounter out of combat, you may ask a single yes/no question to the GM, and receive for each of the creatures you HARVESTed in that encounter the answer from the perspective of that creature. N.B. this is the //same// question applied to all monsters, not a different question for each monster. 
 +  * MkII: Grave Dust 
 +    * You have inhaled a significant quantity of dust from a thoroughly destroyed Forge Augmentation Machine, and then modified your respiratory system such that the dust cannot leave your body. 
 +    * Whenever you HARVEST a creature, you immediately take EFFECT: whatever-this-creature-was-last-feeling. This roleplaying effect is overwhelming, and likely to distract you as you forget your surroundings for a moment. 
 +    * Optional hard mode: in addition to the above EFFECT, also take any negative mechanical effects (BURN, ZAP, etc) that the target was under in the 10 seconds prior to their demise, if you know what these were. (Take these at the duration the target would take them, not your duration.) 
 +    * N.B. This is a purely negative effect. It is not possible to use this ability to gain any tangible benefit - in particular you cannot use this to learn any useful information that the target was thinking about. However, this ability is a viable target for future tinkerings, which could be used to turn this into a positive.
  
 {{tag>mission manifold_ghosts delicate_harmony}} {{tag>mission manifold_ghosts delicate_harmony}}
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