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shared:mission:heist_heist_baby [2023/05/11 11:42] mike [Aftermath] |
shared:mission:heist_heist_baby [2023/05/11 11:51] (current) mike [Summary] |
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* Die Loaded apologises for leaving them in the lurch - they hadn't known exactly what they were getting into, but when it became clear that the delivery was a supply drop for the Elegy in what looks a hell of a lot like a way to take Ace's World out of the war and let the Altarians stomp in, they panicked and wanted to get the evidence out ASAP. They suggest using themself as bait for a trap for the Elegy, to get a chance to talk to them and convince them that their plan is going to be untenable so they might as well call off the prunings. | * Die Loaded apologises for leaving them in the lurch - they hadn't known exactly what they were getting into, but when it became clear that the delivery was a supply drop for the Elegy in what looks a hell of a lot like a way to take Ace's World out of the war and let the Altarians stomp in, they panicked and wanted to get the evidence out ASAP. They suggest using themself as bait for a trap for the Elegy, to get a chance to talk to them and convince them that their plan is going to be untenable so they might as well call off the prunings. | ||
* The party go back to Club's Club, to find an Elegy agent (the guy from the lounge earlier) in heated conversation with Club about the security breach. | * The party go back to Club's Club, to find an Elegy agent (the guy from the lounge earlier) in heated conversation with Club about the security breach. | ||
- | * After a long conversation where Die Loaded makes clear that the information will be getting out whether they' | + | * After a long conversation where Die Loaded makes clear that the information will be getting out whether they' |
===== Aftermath ===== | ===== Aftermath ===== | ||
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===== Consequences ===== | ===== Consequences ===== | ||
- | * Breakdown of consequences for characters - rewards, effects, contacts. | + | * Ace's World is Officially Pissed Off at the Elegy, and the general diplomatic response appears to be along the lines of "We will increase the thing". |
- | * Also mention any wider consequences for the world | + | * Several Altarians on HGC are Unofficially Narked, though whether this is more to do with the planned threats against them or the failure to follow through on Ace's World is unclear. |
+ | * Die Loaded is imprisoned in cells under Cooperation control. | ||
==== All Characters ==== | ==== All Characters ==== | ||
- | * Consequences | + | * +3 clout with one of Ace's World or the Elegy, or +1 with any other faction. |
+ | * +2 clout with the Firebrand | ||
+ | * Friendship: Die Loaded - getting arrested is just a risk of doing business, and they did kinda betray you first so fair game. | ||
+ | * Nemesis: Die Loaded - But y'all did still get them arrested, so... | ||
- | ==== Character 1 ==== | + | ==== Desiring Peace ==== |
- | * Consequences | + | * +1 clout on Ace's World from fight winnings |
+ | * Friendship: Clubs Chance, owner of Club's Club, and also with the fight promoter at the club. | ||
- | ==== Character 2 ==== | + | |
- | + | ||
- | * Consequences | + | |
//Be sure to add tags for the characters// | //Be sure to add tags for the characters// | ||
- | {{tag> | + | {{tag> |