shared:mission:five_there_were

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
shared:mission:five_there_were [2024/02/27 22:34]
susannah
shared:mission:five_there_were [2024/02/27 23:36] (current)
james
Line 1: Line 1:
-====== Five There Were [DRAFT] ======+====== Five There Were ======
  
 ===== Initial Brief ===== ===== Initial Brief =====
Line 36: Line 36:
     * All images feature five five-limbed creatures and the five colours of the mosaic tiles, each one seeming to be linked to one creature.     * All images feature five five-limbed creatures and the five colours of the mosaic tiles, each one seeming to be linked to one creature.
   * The party is unable to spend as long as they might like staring at these images, due to the spores, but they make notes and sketches to pass on to Ninth Truth at the completion of the mission (see Aftermath below for details of what knowledge is now publicly available).   * The party is unable to spend as long as they might like staring at these images, due to the spores, but they make notes and sketches to pass on to Ninth Truth at the completion of the mission (see Aftermath below for details of what knowledge is now publicly available).
-  * Continuning onwards, the party are aware that this is now a very long trek they have been on. How far they now are from Kyholt is underscored when they reach an area where seismic or glacial activity has actually split the land apart, and the tunnel now has a several-meter gap and an offset, with a rope across (apparently left by Aspexx) and ice surrounding the break. Ice which is full of cavern worms. Both characters have ways to get across the gap without difficulty, but run into problems when the cavern worms attack ferociously. Luckily they are finally able to fend them off and continue on their way, only slightly worse for wear.+  * Continuing onwards, the party are aware that this is now a very long trek they have been on. How far they now are from Kyholt is underscored when they reach an area where seismic or glacial activity has actually split the land apart, and the tunnel now has a several-meter gap and an offset, with a rope across (apparently left by Aspexx) and ice surrounding the break. Ice which is full of cavern worms. Both characters have ways to get across the gap without difficulty, but run into problems when the cavern worms attack ferociously. Luckily they are finally able to fend them off and continue on their way, only slightly worse for wear.
   * Following the tunnels (and the footsteps) further, the party eventually end up in a very surprising location - another Pentagonal Gate room. It looks a lot like the ones they have previously encountered, except that in this one there's an Aspexx specialist on a communicator call in an ops tent. The party get the specialist's attention, and everyone asks questions about what everyone else is doing here. It turns out that Aspexx, despite suffering significant losses of the fighting troops sent here with the scientists to protect them, have managed to find this chamber with a dormant gate in, establish an operational base here, and then sneak through to the Kyholt base to try to investigate the operational gate there. They were foiled in really investigating it, but in the months since have finally got to grips with the gate controls enough to get it activated a few weeks ago. The specialist indicates that in fact there's an Aspexx scientist through the gate at the moment, exploring what's on the other side - but before the party follow, she points them at a pile of spacesuits next to the gate. Because the other side of this gate is, somewhat unexpectedly, in space.   * Following the tunnels (and the footsteps) further, the party eventually end up in a very surprising location - another Pentagonal Gate room. It looks a lot like the ones they have previously encountered, except that in this one there's an Aspexx specialist on a communicator call in an ops tent. The party get the specialist's attention, and everyone asks questions about what everyone else is doing here. It turns out that Aspexx, despite suffering significant losses of the fighting troops sent here with the scientists to protect them, have managed to find this chamber with a dormant gate in, establish an operational base here, and then sneak through to the Kyholt base to try to investigate the operational gate there. They were foiled in really investigating it, but in the months since have finally got to grips with the gate controls enough to get it activated a few weeks ago. The specialist indicates that in fact there's an Aspexx scientist through the gate at the moment, exploring what's on the other side - but before the party follow, she points them at a pile of spacesuits next to the gate. Because the other side of this gate is, somewhat unexpectedly, in space.
   * Also before they step through, Delicate Harmony interfaces with the gate - which very much impresses the Aspexx specialist. Harmony learns that this gate is connected to one other, and was not actively aware of the two other gates which Harmony has interacted with - the Hive IV gate and the Kyholt gate - but now is.   * Also before they step through, Delicate Harmony interfaces with the gate - which very much impresses the Aspexx specialist. Harmony learns that this gate is connected to one other, and was not actively aware of the two other gates which Harmony has interacted with - the Hive IV gate and the Kyholt gate - but now is.
Line 44: Line 44:
   * Working together, the party manage to anchor each other enough for Gathering Flow to lean outside the missing walls to see what they can see. What she sees is - beyond the jagged edge of broken rooms and walls like the edge of this room - a smooth, flat surface, with a vertex to another surface at an angle that implies this whole thing might be one huge, broken, pentagonal prism. In space.   * Working together, the party manage to anchor each other enough for Gathering Flow to lean outside the missing walls to see what they can see. What she sees is - beyond the jagged edge of broken rooms and walls like the edge of this room - a smooth, flat surface, with a vertex to another surface at an angle that implies this whole thing might be one huge, broken, pentagonal prism. In space.
   * Before they can explore further, they are interrupted by a panicked Aspexx scientist, who appears to have met a rockwork Custodian and somehow upset it. All the rockwork comes to attention and identifies the party plus scientist as hostile. A hasty retreat is beaten back through the gate to the Kylal side.   * Before they can explore further, they are interrupted by a panicked Aspexx scientist, who appears to have met a rockwork Custodian and somehow upset it. All the rockwork comes to attention and identifies the party plus scientist as hostile. A hasty retreat is beaten back through the gate to the Kylal side.
-  * Discussion of all this exciting new knowledge with the Aspexx scientist is cut short by the specialist, who says they were on the communicator with Elegant solution when the call suddenly cut off, after noises of violence which imply Elegant Solution was- attacked? grabbed? had nebulous bad things happen to her? The Aspexx employees go into total meltdown at this, panicking because Elegant Solution is the daughter of someone Very Important in the Aspexx hierarchy, and they can't be the people who lost her, and how can they possibly get to Kyholt quickly enough, it's hours through the tunnels and-+  * Discussion of all this exciting new knowledge with the Aspexx scientist is cut short by the specialist, who says they were on the communicator with Elegant Solution when the call suddenly cut off, after noises of violence which imply Elegant Solution was- attacked? grabbed? had nebulous bad things happen to her? The Aspexx employees go into total meltdown at this, panicking because Elegant Solution is the daughter of someone Very Important in the Aspexx hierarchy, and they can't be the people who lost her, and how can they possibly get to Kyholt quickly enough, it's hours through the tunnels and-
   * -Delicate Harmony points out that the gate is now connected to the Kyholt gate.   * -Delicate Harmony points out that the gate is now connected to the Kyholt gate.
-  * Aspexx are, once again, impressed by Harmony's understanding of and connection to the gates, but happily accept Harmony's offer to switch the gate's direction. However, they do then look awkward about the idea of charging through the gate into Kyholt while armed and being Aspexx - they appear to be just as keen as Ninth Truth to avoid any potential diplomatic incidents. The party agree to go through on their behalf, find out what's happened to Elegant Solution and get her back.+  * Aspexx are, once again, impressed by Harmony's understanding of and connection to the gates, and happily accept Harmony's offer to switch the gate's direction. However, they do then look awkward about the idea of charging through the gate into Kyholt while armed and being Aspexx - they appear to be just as keen as Ninth Truth to avoid any potential diplomatic incidents. The party agree to go through on their behalf, find out what's happened to Elegant Solution and get her back.
   * What has happened is that she has been kidnapped, by Cold Boot and a few friends. They appear to be trying to get information out of her about what Aspexx knows about the Orion Gate explosion, with strong overtones of 'Aspexx caused the explosion didn't you.' Elegant Solution appears confused and sad about this line of questioning and/or the ZAPs they keep taking from an electrified weapon, but doesn't seem to have any information to give over. Once the party manage to break down the door, they deal with this pretty quickly, disarming the attackers and rescuing Elegant Solution and a piece of equipment she had with her. Cold Boot, meanwhile, throws a smoke grenade and attempts to escape, but is caught.   * What has happened is that she has been kidnapped, by Cold Boot and a few friends. They appear to be trying to get information out of her about what Aspexx knows about the Orion Gate explosion, with strong overtones of 'Aspexx caused the explosion didn't you.' Elegant Solution appears confused and sad about this line of questioning and/or the ZAPs they keep taking from an electrified weapon, but doesn't seem to have any information to give over. Once the party manage to break down the door, they deal with this pretty quickly, disarming the attackers and rescuing Elegant Solution and a piece of equipment she had with her. Cold Boot, meanwhile, throws a smoke grenade and attempts to escape, but is caught.
  
Line 75: Line 75:
     * The pentagonal civilisation might have had triangular heads? or not.     * The pentagonal civilisation might have had triangular heads? or not.
     * The pentagonal civilisation really liked these five colours - blue, green, orange, pink and purple - but it's unclear what exactly they meant.     * The pentagonal civilisation really liked these five colours - blue, green, orange, pink and purple - but it's unclear what exactly they meant.
-    * The pentagonal civilation appears to have fought others, and to have spread out across a whole planet - possibly Kylal although the landmasses are not a perfect match for the modern-day planet. +    * The pentagonal civilisation appears to have fought others, and to have spread out across a whole planet - possibly Kylal although the landmasses are not a perfect match for the modern-day planet. 
-    * This would imply, as above, that there might be five gates in total on Kylal. +    * This could imply, as above, that there might be five gates in total on Kylal.
  
 ===== Consequences ===== ===== Consequences =====
Line 92: Line 92:
   * +1 Clout with Aspexx: essentially status gained for having gate knowledge   * +1 Clout with Aspexx: essentially status gained for having gate knowledge
   * From the Synthesis ability, an attempt to become just a little bit Cavern Worm results in the following:   * From the Synthesis ability, an attempt to become just a little bit Cavern Worm results in the following:
-    * Once per encounter, you may call SLOW. However, when you do, bringing the cavern worm's icy blood to the surface is not without consequence - you also take a 5-second SLOW.+    * Once per encounter, you may call SLOW. However, when you do, bringing the cavern worm's icy blood to the surface is not without consequence - you also take a 3-second SLOW.
  
 ==== Gathering Flow ==== ==== Gathering Flow ====
Line 99: Line 99:
  
  
-{{tag>mission character_1 character_2}}+{{tag>mission delicate_harmony gathering_flow}}
  • shared/mission/five_there_were.1709073268.txt.gz
  • Last modified: 2024/02/27 22:34
  • by susannah