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shared:mission:five_there_were [2024/02/04 18:44] susannah created |
shared:mission:five_there_were [2024/02/27 23:36] (current) james |
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- | ====== Five There Were [DRAFT] | + | ====== Five There Were ====== |
===== Initial Brief ===== | ===== Initial Brief ===== | ||
- | //# Incoming Transmission// | + | //# Incoming Transmission\\ |
- | # Source Identifier: Ninth Truth, Borderlands Botanists// | + | # Source Identifier: Ninth Truth, Borderlands Botanists\\ |
- | # Destination Identifier: TE3-Firebrand# | + | # Destination Identifier: TE3-Firebrand# |
- | # Subject: Explorers Wanted// | + | # Subject: Explorers Wanted\\ |
- | # Message Begins// | + | # Message Begins\\ |
- | // | + | \\ |
- | You know the drill by now: the Borderlands Botanists would like some help exploring some tunnels on Kylal.// | + | You know the drill by now: the Borderlands Botanists would like some help exploring some tunnels on Kylal.\\ |
- | // | + | \\ |
- | Events from a few months ago have opened up some new tunnels in the Pentagonal ruins that we and Zeitgeist have been researching, | + | Events from a few months ago have opened up some new tunnels in the Pentagonal ruins that we and Zeitgeist have been researching, |
- | // | + | \\ |
- | Interested participants should meet me in Kyholt for further briefing. This is Kylal: dress accordingly.// | + | Interested participants should meet me in Kyholt for further briefing. This is Kylal: dress accordingly.\\ |
- | // | + | \\ |
- | # Message Ends// | + | # Message Ends//\\ |
- | // | + | \\ |
===== Characters ===== | ===== Characters ===== | ||
- | * [[shared: | + | * [[shared: |
- | * [[shared: | + | * [[shared: |
===== Summary ===== | ===== Summary ===== | ||
- | * The party meets in Kyholt, where Ninth Truth explains what he wants - following the events of [[shared: | + | * The party meets in Kyholt, where Ninth Truth explains what he wants - following the events of [[shared: |
* Ninth Truth first sends them into Kyholt to meet up with Undulating Current, a Zeitgeist scientist who has designed some experimental breathing filters which can help people avoid the horrible effects of the spores often encountered in Pentagonal tunnels - for a little while, anyway. While picking these up, the party also meet Cold Boot, a disgruntled local who's suspicious of Aspexx, and particularly suspicious of Elegant Solution, an Aspexx employee who's recently been hanging around Kyholt trying to get access to the gate - indeed, Elegant Solution also approaches the party and asks them if they would escort her through to the gate. | * Ninth Truth first sends them into Kyholt to meet up with Undulating Current, a Zeitgeist scientist who has designed some experimental breathing filters which can help people avoid the horrible effects of the spores often encountered in Pentagonal tunnels - for a little while, anyway. While picking these up, the party also meet Cold Boot, a disgruntled local who's suspicious of Aspexx, and particularly suspicious of Elegant Solution, an Aspexx employee who's recently been hanging around Kyholt trying to get access to the gate - indeed, Elegant Solution also approaches the party and asks them if they would escort her through to the gate. | ||
* The party agree to this, though keeping an eye on her, but Ninth Truth is unimpressed when he finds her investigating the gate's surroundings, | * The party agree to this, though keeping an eye on her, but Ninth Truth is unimpressed when he finds her investigating the gate's surroundings, | ||
* Inside the tunnel, all is much as would be expected by anyone who has entered a Pentagonal ruin before: it's a tunnel, cross-section of an inverted pentagon, carved out of rock. The party walk down it quite a long way before turning a corner and encountering some hostile rockwork, which attacks. Delicate Harmony is able to draw on previously-gained abilities to partially control rockwork, and they are able to disable/ | * Inside the tunnel, all is much as would be expected by anyone who has entered a Pentagonal ruin before: it's a tunnel, cross-section of an inverted pentagon, carved out of rock. The party walk down it quite a long way before turning a corner and encountering some hostile rockwork, which attacks. Delicate Harmony is able to draw on previously-gained abilities to partially control rockwork, and they are able to disable/ | ||
* Another long walk further on, following what appear to be a number of footprints in the dust (though most pointing towards Kyholt, as though more people came this way than later went back), the tunnel turns again and enters what appears to be a broken decontamination chamber (similar to some previously encountered). This one also, however, contains an Aspexx-branded communicator, | * Another long walk further on, following what appear to be a number of footprints in the dust (though most pointing towards Kyholt, as though more people came this way than later went back), the tunnel turns again and enters what appears to be a broken decontamination chamber (similar to some previously encountered). This one also, however, contains an Aspexx-branded communicator, | ||
- | * | + | * They walk another long distance along featureless tunnels, until eventually they start to notice a feature - small pentagonal mosaic tiles, in five different colours (blue, green, orange, pink and purple) start to appear along the walls, increasing in frequency/ |
+ | * The party use their breathing apparatus, and their own skills, to enter the room, study the mosaics, make sketches of them and discuss their suppositions. Broadly speaking, these are the obvious facts of the room: | ||
+ | * This room looks old, and well-used - the mosaics appear somewhat worn as though by being touched or brushed past. | ||
+ | * There are three areas of mosaic - an initial diptych of two simple images, a tetraptych of some more complex scenes, and a final huge single image. | ||
+ | * All images feature five five-limbed creatures and the five colours of the mosaic tiles, each one seeming to be linked to one creature. | ||
+ | * The party is unable to spend as long as they might like staring at these images, due to the spores, but they make notes and sketches to pass on to Ninth Truth at the completion of the mission (see Aftermath below for details of what knowledge is now publicly available). | ||
+ | * Continuing onwards, the party are aware that this is now a very long trek they have been on. How far they now are from Kyholt is underscored when they reach an area where seismic or glacial activity has actually split the land apart, and the tunnel now has a several-meter gap and an offset, with a rope across (apparently left by Aspexx) and ice surrounding the break. Ice which is full of cavern worms. Both characters have ways to get across the gap without difficulty, but run into problems when the cavern worms attack ferociously. Luckily they are finally able to fend them off and continue on their way, only slightly worse for wear. | ||
+ | * Following the tunnels (and the footsteps) further, the party eventually end up in a very surprising location - another Pentagonal Gate room. It looks a lot like the ones they have previously encountered, | ||
+ | * Also before they step through, Delicate Harmony interfaces with the gate - which very much impresses the Aspexx specialist. Harmony learns that this gate is connected to one other, and was not actively aware of the two other gates which Harmony has interacted with - the Hive IV gate and the Kyholt gate - but now is. | ||
+ | * On the space side of the gate, the party find themselves in another pentagonal gate chamber, recognisably similar to those they have seen elsewhere, except that this one is missing two walls and a chunk of ceiling, through which there is only space. This does not look intentional. There are rockwork creatures here but, as is usual when entering a gate chamber from the gate, they appear to view the party as friendly and do not attack. | ||
+ | * With a bit of observation of the strength of light from the star, plus Gathering Flow's startouched abilities, the party conclude that they seem to still be in the Keter system, but likely right on its edge - perhaps within an asteroid belt that encircles the system further out than the (previous) location of the Orion gate. | ||
+ | * The party also observe another mural, this one in a different art style and looking much newer (or at least, untouched by regular passers-by). It appears to be made of metal on rock, and seems to show an elongated pentagonal shape among stylised stars and galaxies. | ||
+ | * Working together, the party manage to anchor each other enough for Gathering Flow to lean outside the missing walls to see what they can see. What she sees is - beyond the jagged edge of broken rooms and walls like the edge of this room - a smooth, flat surface, with a vertex to another surface at an angle that implies this whole thing might be one huge, broken, pentagonal prism. In space. | ||
+ | * Before they can explore further, they are interrupted by a panicked Aspexx scientist, who appears to have met a rockwork Custodian and somehow upset it. All the rockwork comes to attention and identifies the party plus scientist as hostile. A hasty retreat is beaten back through the gate to the Kylal side. | ||
+ | * Discussion of all this exciting new knowledge with the Aspexx scientist is cut short by the specialist, who says they were on the communicator with Elegant Solution when the call suddenly cut off, after noises of violence which imply Elegant Solution was- attacked? grabbed? had nebulous bad things happen to her? The Aspexx employees go into total meltdown at this, panicking because Elegant Solution is the daughter of someone Very Important in the Aspexx hierarchy, and they can't be the people who lost her, and how can they possibly get to Kyholt quickly enough, it's hours through the tunnels and- | ||
+ | * -Delicate Harmony points out that the gate is now connected to the Kyholt gate. | ||
+ | * Aspexx are, once again, impressed by Harmony' | ||
+ | * What has happened is that she has been kidnapped, by Cold Boot and a few friends. They appear to be trying to get information out of her about what Aspexx knows about the Orion Gate explosion, with strong overtones of ' | ||
===== Aftermath ===== | ===== Aftermath ===== | ||
- | * Bullet points | + | * It turns out Elegant Solution had a signal beacon with her, which she was trying to find a way to get to the ' |
+ | * The party generally agree that they can work with Aspexx - and help negotiations and collaboration between Aspexx and Zeitgeist/ | ||
+ | * Locations | ||
+ | * Gate researchers from all factions are given access to all gates (within reason e.g. it is safe to access a given gate) | ||
+ | * There are //some questions// to be asked of Elegant Solution to make sure they want to collaborate (with Gathering Flow using Reality Sense to check that these answers are not lies): | ||
+ | * Q: Was the Kylal gate system responsible | ||
+ | * A: Not as far as Aspexx is aware (true) | ||
+ | * Q: Was the pentagonal civilisation known about before the system was terraformed? | ||
+ | * A: No (true) | ||
+ | * Q: Was the gate network known about before the system was terraformed? | ||
+ | * A: No (true) | ||
+ | * Q: Are there any other places the pentagonal civilisation is known about? | ||
+ | * A(1): Well yes obviously, the installation on Hive IV... (true) | ||
+ | * A(2): Oh, you mean outside the Keter System? No. (true) | ||
+ | * Overall it seems that Aspexx do not know any more about the Pentagonal gates than anyone else, but are very interested in gate technology generally so started paying attention after the gate to Hive IV was found. | ||
+ | * Aspexx want to work with Delicate Harmony having seen how the gates could be manipulated, | ||
+ | * Delicate Harmony also pushes for a cross-faction effort to find 3 more gates which they have hypothesized should be on Kylal, although it is unclear where the hunt for these should begin. Certainly one of the murals implied the gates might be spread evenly over the planet, but the two that have now been located are much closer than that - barely a day's trek apart. Maps are consulted and angles plotted as to where other gates might hypothetically be if they were at the same distance from each other as the two already found and (presumably) arranged as vertices of a pentagon, but there is some consternation as it is realised one of those would be in a position where there is no bedrock, only ocean below the ice, and another would be close enough to Kylal Core Settlement that it ought to have been found already if anyone was looking.... | ||
+ | * Gathering Flow is intrigued by the idea that the pentagonal asteroid might have been a spaceship of sorts, and maybe with a ship heart in it could be a functional spaceship again? She suggests that maybe Endeavour could be the ship heart for the job, which the Zeitgeist researchers seem 50/50 enthused/ | ||
+ | * Delicate Harmony, after thinking about the asteroid some more, shares a possible concern/ | ||
+ | * The party also hand over their sketches of the mosaics in the room full of spores: | ||
+ | * {{shared:mission: | ||
+ | * plus some of their speculations upon them such as: | ||
+ | * The pentagonal civilisation might have had triangular heads? or not. | ||
+ | * The pentagonal civilisation really liked these five colours - blue, green, orange, pink and purple - but it's unclear what exactly they meant. | ||
+ | * The pentagonal civilisation appears to have fought others, and to have spread out across a whole planet - possibly Kylal although the landmasses are not a perfect match for the modern-day planet. | ||
+ | * This could imply, as above, that there might be five gates in total on Kylal. | ||
===== Consequences ===== | ===== Consequences ===== | ||
- | * Breakdown of consequences for characters - rewards, effects, contacts. | + | * Aspexx, Zeitgeist and the Borderlands Botanists are cautiously collaborating on the investigation of the Pentagonal Gates. |
- | * Also mention any wider consequences | + | * With the Kyholt gate and Aspexx gates now connected, Aspexx take their beacon through to their research area, but without Delicate Harmony' |
==== All Characters ==== | ==== All Characters ==== | ||
- | * Consequences | + | * +3 Clout with one of Zeitgeist or the Borderland Botanists |
+ | * +1 Clout with Aspexx | ||
- | ==== Character 1 ==== | + | ==== Delicate Harmony |
- | * Consequences | + | * +1 Clout with Aspexx: essentially status gained for having gate knowledge |
+ | * From the Synthesis ability, an attempt to become just a little bit Cavern Worm results in the following: | ||
+ | * Once per encounter, you may call SLOW. However, when you do, bringing the cavern worm's icy blood to the surface is not without consequence - you also take a 3-second SLOW. | ||
- | ==== Character 2 ==== | + | ==== Gathering Flow ==== |
- | * Consequences | + | * No additional consequences |
- | //Be sure to add tags for the characters// | ||
- | {{tag> | + | {{tag> |