shared:mission:civilian_concerns

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shared:mission:civilian_concerns [2023/11/08 20:43]
susannah
shared:mission:civilian_concerns [2023/11/12 23:29] (current)
susannah
Line 1: Line 1:
-====== Civilian Concerns (DRAFT) ======+====== Civilian Concerns ======
  
 ===== Initial Brief ===== ===== Initial Brief =====
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   * Recovering from that exciting experience, the party - who are both extremely strong - strip the monster for as much diamond plating as they can carry (6 plates, 60% of what the creature was covered with) and leave the rest for the miners to recover.   * Recovering from that exciting experience, the party - who are both extremely strong - strip the monster for as much diamond plating as they can carry (6 plates, 60% of what the creature was covered with) and leave the rest for the miners to recover.
   * Dealing with one more slug fight, the party are able to return to the surface and report to Elevated Engine what has happened, plus their belief that the mites, in their terror to flee from the diamond borer, were causing the cave-in problem and that this has now therefore been resolved.   * Dealing with one more slug fight, the party are able to return to the surface and report to Elevated Engine what has happened, plus their belief that the mites, in their terror to flee from the diamond borer, were causing the cave-in problem and that this has now therefore been resolved.
-  * Elevated Engine and other civilians present are overjoyed to hear this, and in their discussion it becomes clear that the real problem with Civilia, and the reason this mine is so important, is that the silica mined here has been used to make glass lamp globes, which ever since the events of [[shared:mission:culture_methods|Culture Methods] over a year previously have been the main way of getting the ship heart //Civilia// to help keep the city running smoothly.+  * Elevated Engine and other civilians present are overjoyed to hear this, and in their discussion it becomes clear that the real problem with Civilia, and the reason this mine is so important, is that the silica mined here has been used to make glass lamp globes, which ever since the events of [[shared:mission:culture_methods|Culture Methods]] over a year previously have been the main way of getting the ship heart //Civilia// to help keep the city running smoothly. The locals also comment how much //Civilia// will love the diamond plates, and advise the party not to let //Civilia// see any that they don't want to give it. 
 +  * The party take this advice, but do go to see //Civilia// after stashing a few diamond plates somewhere safe beforehand (Manifold Ghosts stashes two after handing one over to Elevated Engine, Stellar Glory stashes one). They pay appropriate verbal homage to //Civilia// and hand over one diamond plate each, as well as sharing as much information about the creature as seems sensible. //Civilia// is indeed fascinated by the idea of getting more diamond to make chandeliers etc with, and promptly demands from its administrators the creation of a new Adventurers' Guild which can go and hunt down more of these creatures.
  
 ===== Aftermath ===== ===== Aftermath =====
  
-  * Bullet points of what characters did in the aftermath of the mission+  * The party retrieve their stashed diamond plates. 
 +  * Manifold Ghosts uses their first plate to contract with some engineers to fix the naming of //Ace's// Forge (following the unfortunate consequences of [[shared:mission:forging_ahead|Forging Ahead]]). The engineers use some of the diamond to grind out the unfortunate weld and carve the correct name over the top, then take the rest as payment. 
 +  * Manifold Ghosts donates their second plate to the new Forge, who are happy to take it and use it for something a bit special on a few future augments. 
 +  * Manifold Ghosts also attempts to MarkII the communicator that had... issues.
  
 ===== Consequences ===== ===== Consequences =====
  
-  * Breakdown of consequences for characters rewards, effects, contacts+  * There is now an Adventurer's Guild in the city of Civilia, soon to be tasked with more missions deep into the ground to search for diamond-encrusted creatures
-  * Also mention any wider consequences for the world+  * The new forge on Mytene is now (correctly) named //Ace's Forge//
  
 ==== All Characters ==== ==== All Characters ====
  
-  * Consequences+  * +3 Clout with the Mytenean Societal Corps 
 +  * +1 Clout with the Civilian Adventurers' Guild
  
-==== Character 1 ====+==== Manifold Ghosts ====
  
-  * Consequences+  * +3 clout with Ace's Forge for the second plate they donated, which can be used in normal ways or spent on an augment with added diamond (which will come with a mechanical & potentially a roleplaying effect) 
 +  * The Communicator is MarkII-ed to keep doing what it's doing. This does not really solve any of the problems, but leaving Civilia and Mytene's orbit will act as a reset of sorts: the condition of the communicator when next being taken on a mission is a) when it is first connected to another communicator, it will become an 'always-on' transmitter/receiver to that communicator; b) it remains an 'always-on' receiver for any local radio station which happens to broadcast on the same frequency as that of the city Civilia. This won't //often// occur, but may from time to time.
  
-==== Character 2 ====+==== Stellar Glory ====
  
-  * Consequences +  * Remains in possession of one diamond plate, which can be retained for some future use, or can be traded to any faction for +3 Clout
  
-//Be sure to add tags for the characters// +{{tag>mission manifold_ghosts stellar_glory}}
- +
-{{tag>mission character_1 character_2}}+
  • shared/mission/civilian_concerns.1699476222.txt.gz
  • Last modified: 2023/11/08 20:43
  • by susannah