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factions [2020/12/30 14:53] katie ↷ Page moved from factions to old:factions |
factions [2022/03/09 13:30] (current) katie |
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+ | ====== Factions and Clout ====== | ||
+ | Within // | ||
+ | |||
+ | Levelling up Clout with a Faction unlocks abilities to leverage your connections. | ||
+ | |||
+ | Anyone can give their Clout to another Character. | ||
+ | |||
+ | Factions include, but are not limited to: | ||
+ | * [[Spacefarers]] | ||
+ | * [[Various Forges]] | ||
+ | * [[The Elegy]] | ||
+ | * [[Mystic Sects]] | ||
+ | * [[Altarian Dynasty]] | ||
+ | * [[Research|Science, | ||
+ | * Any Ship in the System | ||
+ | * Any Planetary faction | ||
+ | |||
+ | ===== Clout Levels ===== | ||
+ | |||
+ | ==== Known (1 Clout) ==== | ||
+ | |||
+ | * Someone in this Faction knows who you are and might hold the door open for you but you'll have to leverage them hard for anything else. | ||
+ | |||
+ | ==== Freelancer (5 Clout) ==== | ||
+ | |||
+ | Someone in this Faction knows who you are and likes you enough to maybe swing a favour for you and give you the latest gossip. | ||
+ | |||
+ | * Before each adventure you may ask this Faction what their opinions are on a matter and get a straight answer. | ||
+ | * Once per adventure, with persuasion as to what's in it for them, you can swing a minor favour. | ||
+ | |||
+ | ==== Associate (10 Clout) ==== | ||
+ | |||
+ | You're a proven trustworthy ally to this Faction and can get a few people to help you out. | ||
+ | |||
+ | * Once per adventure, if you can contact them, you can ask two direct questions and get reasonably straight answers. | ||
+ | * Once per adventure you may ask for an actionable minor favour. | ||
+ | |||
+ | |||
+ | ==== Trusted (15+ Clout) ==== | ||
+ | |||
+ | You are trusted by this Faction and can influence them to a lesser or greater degree depending on your choice of words. | ||
+ | |||
+ | * During downtime you may attempt to influence the policy or methods of this Faction. | ||
+ | * Once more per adventure, you may ask for an actionable minor favour. | ||
+ | * Once ever for this faction, you may make a request of this Faction on the level of a player-request Mission, and they will put their resources behind it. | ||
+ | * No matter how much clout you amass beyond 15, this is the highest level of influence you can have on a Faction while your character is active. | ||
+ | |||
+ | ==== Partner (Character Retirement option: 20+ Clout) ==== | ||
+ | |||
+ | * By choosing to retire your character, you can imbue a new direction or imperative into the Faction for a long time to come. | ||
+ | * You have become a pillar of this Faction and become a part of it. | ||
+ | * Your character may potentially return as an NPC after this point. | ||
+ | |||
+ | ==== Ambivalence (0 Clout) ==== | ||
+ | |||
+ | * This faction doesn' | ||
+ | |||
+ | ==== Enmity (-1 to -5 Clout) ==== | ||
+ | |||
+ | * Somehow you have really aggravated this Faction. | ||
+ | * They will be unlikely to trust you and will be unwilling to do even the smallest of favours for you without considerable compensation to them. | ||
+ | * They will not proactively try to impede you. | ||
+ | |||
+ | ==== Hated (-5 Clout and lower) ==== | ||
+ | |||
+ | * What did you do??? | ||
+ | * This organisation hates your guts. They will actively attempt to impede you in your activities and will relish opportunities to cause you problems. | ||
+ | * With negative Clout in double digits you may even find yourself on an [[the elegy|Elegy Contract]] (OC: this will be NPC Spectres unless you explicitly opt in to being hunted by PC Spectres). | ||
+ | |||
+ | ===== Clout and Wealth ===== | ||
+ | |||
+ | Who says money can't buy you friends? | ||
+ | |||
+ | Wealth may be spent or traded just as Clout is by giving it to other people. |