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combat_rules [2022/03/18 21:54] katie |
combat_rules [2023/02/13 08:35] (current) katie [Modifiers] Added FATAL |
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| * You are knocked to the ground. | * You are knocked to the ground. | ||
| * Part of your torso must touch the ground OR you must drop to one knee for 5s. | * Part of your torso must touch the ground OR you must drop to one knee for 5s. | ||
| - | * You may choose to take this as a [[#BREAK]] on your chest instead as you attempt to resist the impact. | + | * You may choose to take this as a [[#BREAK]] on a leg instead as you attempt to resist the impact. |
| === ZAP === | === ZAP === | ||
| Line 281: | Line 281: | ||
| * This affects everyone so long as they hear the call. | * This affects everyone so long as they hear the call. | ||
| + | |||
| + | === FATAL <X> === | ||
| + | |||
| + | * FATAL is a modifier on other calls (e.g. FATAL BURN). | ||
| + | * // | ||
| + | * //a character with a PING to STRIKEDOWN is hit by FATAL STRIKEDOWN; they use their PING and nothing else happens.// | ||
| + | * //a character with no sources of PING PUSH is hit with FATAL PUSH; they are knocked unconscious at 0 hits and their body is flung 10m.// | ||
| ==== Game Calls ==== | ==== Game Calls ==== | ||