character_advancement

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character_advancement [2022/02/06 12:25]
katie
character_advancement [2022/10/17 12:53] (current)
katie
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   * Every time you play a Mission you gain 1 XP to spend on the character you played.   * Every time you play a Mission you gain 1 XP to spend on the character you played.
-  * Every time you Monster a Mission you gain 1 XP to spend on any character you have played at least once (if you have no characters, you can bank this unassigned XP for later use once you have one which you have played).+  * Every time you Monster a Mission you gain 1 XP to spend on any character you have played at least once (or you can bank this unassigned XP for later use).
   * Every time you are a GM or co-GM for a Mission you gain 2 XP: 1 for running the Mission and 1 for writing up the OC Mission Report.   * Every time you are a GM or co-GM for a Mission you gain 2 XP: 1 for running the Mission and 1 for writing up the OC Mission Report.
   * XP is spent on new Abilities from your Class (or on Experimental Abilities).   * XP is spent on new Abilities from your Class (or on Experimental Abilities).
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     * (4 XP to Rank 2, 8 XP to Rank 3, etc...)     * (4 XP to Rank 2, 8 XP to Rank 3, etc...)
   * At Rank 1, Rank 3 and Rank 5, you unlock a free Class Feature - this does not cost XP to access.   * At Rank 1, Rank 3 and Rank 5, you unlock a free Class Feature - this does not cost XP to access.
 +  * You may also access [[General Abilities]] with the same rules of Rank (but have no Class or Subclass restrictions)
  
 For example, a Valid XP Spend: For example, a Valid XP Spend:
  • character_advancement.1644150325.txt.gz
  • Last modified: 2022/02/06 12:25
  • by katie