Field Medic: Cost: 3 Hits - Call HEAL immediately on an unconscious character within reach.
Kinetic Recovery: For every 3 hits you block with your shield, gain a use of PARRY. You may only store one use of PARRY in this way.
Melee Weapon Prowess, Bladed Weapon: Cost: 2 Hits - call PING when you block a strike with an effect call
Sweeping Strike: Cost: 3 Hits - Call YOU LOT: STRIKEDOWN with a melee blow.
Portable Cover: Cost: 2 Hits - You gain one use of your shield as portable cover for yourself, provided you are stationary for 3s first. Gain 3 uses of MISS before you must move again.
Triage: Cost: 2X Hits - Call HEAL: X to a target within reach.
Shield Prowess: You may call PING against effect calls that strike your shield, except for BREAK.
Combat Roll: Cost: 2 Hits - Take a STRIKEDOWN in order to call PING to a single target effect call.You cannot do this if you are already under the effect of STRIKEDOWN.
Hold the Line: Cost: 2 Hits - Call PING to PUSH or PULL.
Gain 3 uses of EFFECT: CALM for use on non-Sapient organics per Encounter.