====== Bestiary - Legendary Beasts ====== This Bestiary is a semi-IC document containing Monster stats and information for various enemy types encountered and encounterable in the world of //Planetfall//. It is safe to assume information here is IC available for your perusal thanks to the [[:research#Zeitgeist Research Department]]. Anyone is free to edit this information and add Monsters of their own creation. ==== Legendary Beasts ==== === Vitruvian Splatterbeast === The Vitruvian Splatterbeast is a four-armed foul and fearsome monstrosity from the fetid acid-swamps of the jungles of Vitruvius. Its slobber and oozing pus are both highly toxic, producing a violent burning sensation, and its razor sharp talons make it a fearsome and unrivalled predator. * 50 hits * 2 x 2 handed melee weapon (if safe to fight with, else two one handed weapons) * 4 x STRIKEDOWN by melee * **Big** * **Acidic Slobber** - BREAK by melee twice every 30s * **Splatterblast** - After every 10 hits you suffer, call MASS BURN (which you are immune to) * **Splatterbomb** - Call YOU: BLAST on a target you down === Vitruvian Splatterbeast (Decaying) === The Vitruvian Splatterbeast is a four-armed foul and fearsome monstrosity from the fetid acid-swamps of the jungles of Vitruvius. Its slobber and oozing pus are both highly toxic, producing a violent burning sensation, and its razor sharp talons make it a fearsome and unrivalled predator. This one is decaying, because fuck you that’s why. * 50 hits * 2 x 2 handed melee weapon (if safe to fight with, else two one handed weapons) * 4 x ZAP by melee * **Big** * **Acidic Slobber** - BREAK by melee twice every 30s * **Splatterblast** - After every 10 hits you suffer, call MASS BURN (which you are immune to) * **Splatterbomb** - Call YOU: BLAST on a target you down * **Decaying** === Sirutan River Scourgeling === == Claws == * 8 hits * 2 handed weapon * 2 x your choice of PUSH or STRIKEDOWN == Head == * 12 hits * 1 x Dagger * Call YOU: PEW against a target every 10s (aim for people in Cover to remind them how this works) * **Head** - If the head dies the claws die too === The Squeeple === The Squid People, or Squeeple, are a recently spotted form of Sirutan Scourgeling that seems to operate as separate entities with a joint connection to a central mind. Only spotted in the Sirutan seas so far. == Squerson Splatterer == These throw ink and slime to cause problems on purpose. * 6 hits * Bag of throwing balls + 1 blunt weapon * When you hit someone with a ball, call one of the following: * YOU: PULL * YOU: SLOW * YOU: BURN * **Sticky Splatter** - when you are reduced to half hits, call MASS SLOW * **Shared Squintessence** - when you are reduced to 0 hits call YOU: HEAL 3 on the Squerson Squintessence == Squerson Squisher == These big chunky bois smash and pulverise with their slimy henchness. * 8 hits * 2 handed weapon * Call STRIKEDOWN after every 5 hits you take or give. * **Goliath Falls** - when you yourself take a STRIKEDOWN call MASS STRIKEDOWN * **Shared Squintessence** - when you are reduced to 0 hits call YOU: HEAL 3 on the Squerson Squintessence == Squerson Squintessence == The brains of the operation that has a big bulbous brain-sac and controls the smartness of the others. * 12 hits * 1 blunt weapons for self defence * Hand out toward a target for 10s to call YOU: HEAL 3 * **Ground Pounder** - Call MASS PUSH each time you lose 4 hits === Thunderhead's Scourgelings === Thunderhead is a legendary Scourge that towers above the waves and launches scores of Scourgelings from its back to soften up its prey. Pods fly in a straight line toward a target and call BLAST if they hit anything on the way before the entity inside bursts forth. == Scyther == These are nasty praying mantis type creatures that hop around quite elusively and strike viciously. * 6 hits * 2 bladed weapons * 2 free uses of MISS * 2 BREAK == Scalder == Similarly spindly creatures that spew burning light from pustules across their bodies in order to obliterate their foes. * 4 hits * 1 blunt weapon * 1 use of YOU LOT: BURN == Shrieker == Bursting forth from its cocoon, it will shriek and pull someone toward it to try and implant its eggs. Yuck. * 10 hits * Short weapon * **Static** * With a 5s build up of screaming, call YOU: PULL * If the target is pulled to you, call CURSE by melee when they arrive * The long term CURSE effect is EGGS. === Admiral Wiggles === A Scourge in the shape of a titanic sandshark, capable of swallowing a small mecha whole, named by the group of adventurers who blew it up. Hopefully destroyed during the events of One of our Mechs is Missing. Was associated with a range of weird slime creatures which might have been part of its immune system. == Small slimes == A variety of small, amorphous blobby creatures resembling gigantic, motile slime moulds, or possibly extremely macro macrophages Glitch Slime * 5 hits, shield and 1HW * 1x EFFECT: DISTORTION per PC (distorts sensory input, making vision, hearing, and other senses not properly agree with each other, particularly those senses which rely on electronic inputs) * 1x SLOW, 1x DRAIN by melee * Amorphous: freely PING STRIKEDOWN, PULL, and BREAK, take PUSH at 5m rather than ten, collapse into a pile of gloop after 30s downed (i.e. can’t be HARVESTed or scanned unless done quickly) Acid/Electric Slime * 5 hits, 2x 1hw * Start with 1x YOU: BURN or YOU: ZAP and gain an additional use of the one you started with per 3 blows taken or struck. * Amorphous: freely PING STRIKEDOWN, PULL, and BREAK, take PUSH at 5m rather than ten, collapse into a pile of gloop after 30s downed (i.e. can’t be HARVESTed or scanned unless done quickly) == Splitting Slime == A really, really big slime creature * Composite - 2x monster crew - fight back to back, moving slowly * 10 hits, 2hw * On one player first losing 6 hits, call SELF EFFECT: SPLIT, at which point both players can move freely, and each have 6 hits. * 1x YOU:PULL, 1x CURSE, and 2x STRIKEDOWN each before splitting, these are recovered after splitting - the CURSE is a more permanent version of the EFFECT: DISTORION applied by the Glitch Slimes * Amorphous: freely PING STRIKEDOWN, PULL, and BREAK, take PUSH at 5m rather than ten, collapse into a pile of gloop after 30s downed (i.e. can’t be HARVESTed or scanned unless done quickly)